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The Bar / Re: Edumacation And Enlearnment
« on: September 08, 2011, 10:00:00 PM »
*waves to Mr Man*
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Thanks a bunch, PG!
Woohoo, I am the proud owner of my very own sticky!!
I agree with that, there is nothing wrong with choosing other paths.
Can I sign up?
I'm a college freshman, undeclared major but leaning towards Engineering. Definitely something math/science/computer science/engineering, since my school doesn't offer anything else.
MAGICAL SELF-ENHANCEMENT [+varies]
Description: Many supernatural abilities can be mimicked through an application of spellcasting. But that requires specialization, of the sort that this power represents.
Musts: A character must possess the Evocation power in order to use this one. Other powers to link this power to are also required.
Skills Affected: Conviction, Discipline, Lore
Effects:
Limited Powers. When you take this power, you must select at least one other supernatural power that you possess. Which powers may be selected with this power is a matter of the GM's discretion. The selected powers are disabled, and the character gets a rebate equal to one-third of the powers' total cost.
Magical Self-Enhancement. This power allows the user to grant themselves access to the selected powers through evocation. Such evocations may be of any element that makes sense, and they may be offensive or defensive. The power required of an evocation that grants powers is equal to the refresh cost of the granted powers plus the intended duration. The user may extend this effect using the normal rules for the extension of evocation, and they may choose to grant themselves only a few of the selected powers. This also allows them to grant lesser versions of the selected powers. For example, a character who had selected Supernatural Strength and Inhuman Speed with this power may grant themselves Inhuman Strength for 5 exchanges with a 7-shift evocation.
Why not just put seven refresh in Modular Abilities? That will give you five points to move between True Shapeshifting and possibly Flight when you're shapechanging and five points of spell casting when you're not.