The Dresden Files > DFRPG
Assorted questions
Sanctaphrax:
I'd be inclined to offer a 50% refund on evocation and no refund on thaumaturgy.
Unfortunately, I suspect that such a limitation would encourage undesirable patterns of play among evokers. Would never be worth casting a maneuver with it, and you'd be strongly encouraged to go for a one-hit-kill in every fight.
nadia.skylark:
How would you model the ability from The Name of the Wind to split your mind into pieces, and how much should it cost?
I'm thinking something like:
-you can split your mind into two, allowing you to take two actions at a time, provided that it is reasonable for you to do so (you still only have one body)
-this takes an action
-while your mind is split, you take a -1 penalty to everything you do
-each portion of your mind has its own mental stress track, but it is 1 shorter than your normal mental stress track
-when 1 portion of your mind is taken out, the other portions have to defend against a mental attack of X
-a concession of one portion of your mind is always represented as that portion merging back into the rest
-when handling mental attacks, you cannot split the effects of a single attack between different portions of your mind
-upgrade: you can split your mind one additional time; this can be taken multiple times, until you can split your mind a number of times equal to your Discipline
I'm not sure if this would work, or how much this should cost, or whether it's just plain overpowered, given the advantage it gives to spellcasters.
Taran:
I’d use the rules for multiple attacks. Role to hit, take the result of shifts and divide them among as many people as you are trying to hit. Normally you need justification for this: spellcasting, automatic weapons etc...
I wouldn’t require any investment in refresh. If you have an appropriate aspect, I’d just let you do it.
This has a name in the book but I forget what it is.
Edit: Spray attacks: pg 326
nadia.skylark:
--- Quote ---I’d use the rules for multiple attacks. Role to hit, take the result of shifts and divide them among as many people as you are trying to hit. Normally you need justification for this: spellcasting, automatic weapons etc...
I wouldn’t require any investment in refresh. If you have an appropriate aspect, I’d just let you do it.
This has a name in the book but I forget what it is.
Edit: Spray attacks: pg 326
--- End quote ---
Would that cover things like being able to do things like read a book and solve a riddle simultaneously, or cast multiple different spells at once, or hide information from yourself in the event of interrogation or mental invasion?
Taran:
--- Quote from: nadia.skylark on June 24, 2019, 12:19:41 AM ---Would that cover things like being able to do things like read a book and solve a riddle simultaneously,
--- End quote ---
If you read the page I quoted, you see what it covers. It only covers attacks. Stunts let you do tasks 1 or 2 shifts quicker.
--- Quote from: nadia.skylark on June 24, 2019, 12:19:41 AM ---cast multiple different spells at once,
--- End quote ---
it lets you target multiple people with the same spell. Doing multiple spells - like a block + aspect or block + damage is the realm of Thaumaturgy. Enchanted items can already do that. But if you'd want to do two separate types of damage, it would be fine probably.
As a GM, I already let maneuvers do damage. I've actually let powerful maneuvers Take Out mooks.
I'd even let you do a block and damage or a block and a maneuver by splitting the shifts. Maybe a -1 power. It would be finicky with focus items and specializations, though. It's kind of stretching the bounds of the game since you are supposed to choose: attack, block or maneuver. But grappling lets you block and do damage.
--- Quote from: nadia.skylark on June 24, 2019, 12:19:41 AM ---or hide information from yourself in the event of interrogation or mental invasion?
--- End quote ---
That's just a conviction or discipline block. Maybe An aspect as a justification.
If you want to do all that stuff together, I might just charge a few refresh 2 or 3.
For that refresh, it would let you do all the things I just mentioned.
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