The Dresden Files > DFRPG
Assorted questions
Taran:
I don't think a Power for Oathbreaking is necessary. It's story a element.
If I were running a game where a player made an Oath, it might be a result of:
A social Take Out or Consequence where the victor of the conflict dictated the result of their victory. "If you break your Oath, you will suffer a 3 shift threshold against all spellcasting. It will last until the Consequence is healed (probably finding a way to rectify what you did to break the Oath, which would justify allowing time to heal the consequence).
Or a deal that was just hand-waived: You agreed to do xyz. If you don't do it, you will be considered to have broken an Oath and suffer penalties of xyz until the debt is repaid. I might still use an aspect to keep track of the Oath/debt and use it for compels but I wouldn't have to.
I don't think Killing the subject should erase the broken Oath. In fact, the Oath could have been "On my Power I will not injure or kill the person with whom I make this Oath." In this case, killing them triggers the loss of power. In fact, I think killing a person you owe a debt to should probably exacerbate the problem.
nadia.skylark:
--- Quote ---He was able to outmaneuver her. I do not recall any point in the books where she moves to assert control and Harry resists it.
--- End quote ---
I had interpreted the scene where he dumped ghost dust on her to be him resisting her attempt to control him, but I could be wrong.
--- Quote ---Recall when Mab -- who has no such deal with Harry's mother -- demonstrates that she owns Harry's debt, and physically makes his body do things, and he describes it as something he has no defense or resistance against.
--- End quote ---
Yeah, but Mab is an order of magnitude more powerful than Lea.
--- Quote ---I don't think a Power for Oathbreaking is necessary. It's story a element.
If I were running a game where a player made an Oath, it might be a result of:
A social Take Out or Consequence where the victor of the conflict dictated the result of their victory. "If you break your Oath, you will suffer a 3 shift threshold against all spellcasting. It will last until the Consequence is healed (probably finding a way to rectify what you did to break the Oath, which would justify allowing time to heal the consequence).
Or a deal that was just hand-waived: You agreed to do xyz. If you don't do it, you will be considered to have broken an Oath and suffer penalties of xyz until the debt is repaid. I might still use an aspect to keep track of the Oath/debt and use it for compels but I wouldn't have to.
--- End quote ---
Good point.
Next question: What powers do you think a praying mantis-type theriothrope should have?
narphoenix:
I'm stealing this thread for a second to ask a question of my own:
What level of limitation would you apply to one that does not actually STOP someone from using a power, just radically incentivizes against using it? I'm thinking of a scenario in which someone has powers whose uses end up being too costly for them to use often, which I would mechanically represent by automatically creating an aspect for the GM to tag against the person for free later every time they draw on the power for an exchange.
Sanctaphrax:
--- Quote from: nadia.skylark on June 19, 2019, 01:47:26 AM ---Next question: What powers do you think a praying mantis-type theriothrope should have?
--- End quote ---
Probably nothing interesting. Thropes don't seem to have much going on.
--- Quote from: narphoenix on June 19, 2019, 04:00:12 AM ---What level of limitation would you apply to one that does not actually STOP someone from using a power, just radically incentivizes against using it? I'm thinking of a scenario in which someone has powers whose uses end up being too costly for them to use often, which I would mechanically represent by automatically creating an aspect for the GM to tag against the person for free later every time they draw on the power for an exchange.
--- End quote ---
Depends on the Power, honestly. It's a pretty crippling drawback in a direct conflict, but not too big a deal outside of one.
narphoenix:
--- Quote ---Depends on the Power, honestly. It's a pretty crippling drawback in a direct conflict, but not too big a deal outside of one.
--- End quote ---
I’d be attaching it to spellcasting powers, both slow and fast. I’m basically trying to represent a power that’s always available, but whose use has intangible but ruinous costs.
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