The Dresden Files > DFRPG

What will be your Dresden Files house rules?

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SoulCatcher78:

--- Quote from: taralon on April 19, 2007, 06:29:03 PM ---House rules are looking to be the following:

1) No Knights of the Cross
2) No Wardens
3) No full fledged vampires of any court.
4) No senior council wizards


--- End quote ---

Seems totally reasonable to me.  Part of the fun of an RPG is to find ways to do things you wouldn't normally be able to do without an unlimited amount of power *kinda takes the fun out of it to be super powered*.   Same sort of thing goes for items of power as well...limit their use or the game will spiral out of control rapidly.  Harry's been around for 9 books and change and he doesn't have an unlimited arsenal of magical gizmos so what makes you think a "from scratch" character would have access to them.  To much power ruins a game *for those of you familiar with the term Monty Haul Campaign, you know what I'm talking about*.

Brodie:

--- Quote from: Kaos Wizard on April 19, 2007, 04:28:16 AM ---As for the Wizard and apprentice scenario. You really have to have two players really willing to roleplay that situation fairly. I'm always hesitant to put my players in a situation where one person is in charge of another, or the whole group. I usually find that a leader type character naturally evolves in the party, but you can't always predict who that leader will be. I've found that when I've assigned a leadership role to one person they either aren't interested in playing the leader or try to take advantage of the position.
--- End quote ---

I'm lucky to have gotten to know my friends/groupmates' role playing capabilities, so for me, it isn't too much to worry that they'll cry foul and hang me upside-down while they make off with my comics. :) Speaking seriously, though, they would go for that, especially the two players that haven't read the books and don't know how magic works in the Dresden world. One player's brother will be rejoining us when he comes back for summer break from college, and would likely take the apprentice role if his brother's the full-fledged wizard.

But yeah, it definitely comes down knowing the group's habits and nature. I'm lucky to be in a group that's diverse and has the "combat wombat, one skill monkey, one social monster, one reality-defying freak, etc" like Samldanach's group, as well as a player that's a jack-of-all-trades and can pick up the slack when needed.

Rock Me Asmodeus:
I don't think I'll ever get to play the game IRL.  But if I did, I think my house rules would involve a Burger King crown and accepting bribes for small favors.

Brodie:
BK crowns are easily ripped/crushed/burned/destroyed. Get something made out of metal, if possible. Oh, and a scepter of sort for bonking unruly players on the head. :)

Rock Me Asmodeus:
Oh, I do have a "Wand of Player Control".  It's a dagger that's about a foot long.   ;D

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