The Dresden Files > DFRPG Resource Collection
Generic NPCs
Tbora:
--- Quote from: Sanctaphrax on December 04, 2010, 05:24:16 AM ---Well, I haven't read Even Hand. What do they say about the Fomor King in it?
--- End quote ---
Not much, they just mention his name which is King Corb, but I imagine he is to the fomor as the Red King is to the Rampires, which is basically to make him a whole lot tougher, and way more deadly magically.
Sanctaphrax:
Well, since it's your request that I'm trying to fulfill here I'll make him as you suggest. Expect stats for a non-Fomor Leviathan (with a lower power level and no spellcasting) later, since I don't want the idea to go to waste.
Greater Fomor Sorcerer (Snorkelling)
High Concept: Fomor Sorcerer
Other Aspects: Fishman, May Once Have Been Human, Behind The Scenes
Skills:
Superb: Conviction, Lore
Great: Contacts, Discipline, Intimidation
Good: Endurance, Presence, Resources
Fair: Athletics, Alertness, Weapons
Average: Fists, Survival, Might
Stunts:
Fomor Resources (Resources): May take a point of sponsor debt for +4 to a Resources roll that directly benefits Fomorkind.
The Boss (Contacts): May use Contacts to hire people.
Minions (Contacts): May use Contacts to declare the presence of lesser Fomors.
Powers:
Aquatic [-1]
Echoes Of The Beast [-1] Gives sonar, +1 to Alertness underwater, and the ability to talk to fish.
Fomor Magic [-0] Spellcasting requires nearby water rather than being prevented by it.
Evocation [-3]
Thaumaturgy [-3]
The Sight [-1]
Refinement [-4]
Inhuman Strength [-2]
Inhuman Speed [-2]
Inhuman Toughness [-2]
The Catch (unknown) [+0]
Magic:
Evocation (Earth, Spirit, Water): +1 water power, +2 water control
Thaumaturgy: +1 Fomor magic control, +2 Fomor magic complexity
Foci: Coral Staff (+1 offensive and defensive water control and power), Banner of Seaweed (+3 Fomor magic complexity)
Enchanted Items: 2 potion slots (strength 5)
Total Refresh Cost:
-22
Refresh Total:
-9
devonapple:
--- Quote from: Sanctaphrax on December 04, 2010, 03:54:41 AM ---1. He's got "Fly [-2]" listed as a possible power. I assume that you mean Wings, but that's a [-1] power.
2. His Refresh Total is -6 where it should probably be 1.
3. He only has Good Fists. This isn't exactly a mistake, but it's odd.
Incidentally, I like the use of Modular Abilities to model magical martial arts. I've thought about how to stat magical martial arts before, and now that I see this I realize that it's much better than what I had in mind.
--- End quote ---
Good suggestions. I switched his skills around and fixed the Wings power. I'm glad the Modular Abilities option makes sense.
Sanctaphrax:
I hate to nag like this, but you seem to have added a couple of typos in making those changes. He's got two options that give Inhuman Toughness now, and there's an extra comma after Endurance in the skill list.
I'd like to take a moment to point out that I've never been diagnosed professionally with OCD or any similar disorder.
devonapple:
--- Quote from: Sanctaphrax on December 05, 2010, 08:12:28 PM ---I hate to nag like this, but you seem to have added a couple of typos in making those changes. He's got two options that give Inhuman Toughness now, and there's an extra comma after Endurance in the skill list.
I'd like to take a moment to point out that I've never been diagnosed professionally with OCD or any similar disorder.
--- End quote ---
I must admit the iPhone isn't the optimal platform for editing these posts!
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