The Dresden Files > DFRPG

Enchanted Items Patch - Important, holy crap!

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JustinS:

--- Quote from: SaintAndSinner on April 22, 2010, 10:37:25 PM ---Maybe a Stunt that allows you to use items up to your Conviction or Discipline?

--- End quote ---

Or if your name is Bruce Wayne, Rescources. (also would work well for a rich mortal collector)

Mal_Luck:
If a True Mortal adopted an item, would he lose his refresh bonus?

iago:

--- Quote from: Mal_Luck on April 22, 2010, 11:44:55 PM ---If a True Mortal adopted an item, would he lose his refresh bonus?

--- End quote ---

He'd need to have some way to have enchanted item slots in order to adopt it, right? So that'd involve taking some sort of power. Thus, not pure mortal.

luminos:
New question, really hope I'm not repeating something that hasn't already been answered.  Lets say you have an enchanted item that is block X/armor:X/2 with 3 uses per session.  How long does each use of the item last?  Just for the one defense roll its activated for, or the entire exchange?

Biff Dyskolos:

--- Quote from: luminos on April 25, 2010, 06:38:50 AM ---New question, really hope I'm not repeating something that hasn't already been answered.  Lets say you have an enchanted item that is block X/armor:X/2 with 3 uses per session.  How long does each use of the item last?  Just for the one defense roll its activated for, or the entire exchange?

--- End quote ---

That's a good question. I had not thought about that.

In Diaspora your defencive roll "stays on the table" and is used as your defence for all attacks that round - as long as the skill rolled is appropriate for the attack. If you rolled a dodge (Athletics) for a weapons attack then that is your defence for all dodgable attacks that round. If the next attack was a Composure attack then you would have to roll a new defence.

You could do something similar here.

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