The Dresden Files > DFRPG
Enchanted Items Patch - Important, holy crap!
JustinS:
--- Quote from: SaintAndSinner on April 22, 2010, 10:37:25 PM ---Maybe a Stunt that allows you to use items up to your Conviction or Discipline?
--- End quote ---
Or if your name is Bruce Wayne, Rescources. (also would work well for a rich mortal collector)
Mal_Luck:
If a True Mortal adopted an item, would he lose his refresh bonus?
iago:
--- Quote from: Mal_Luck on April 22, 2010, 11:44:55 PM ---If a True Mortal adopted an item, would he lose his refresh bonus?
--- End quote ---
He'd need to have some way to have enchanted item slots in order to adopt it, right? So that'd involve taking some sort of power. Thus, not pure mortal.
luminos:
New question, really hope I'm not repeating something that hasn't already been answered. Lets say you have an enchanted item that is block X/armor:X/2 with 3 uses per session. How long does each use of the item last? Just for the one defense roll its activated for, or the entire exchange?
Biff Dyskolos:
--- Quote from: luminos on April 25, 2010, 06:38:50 AM ---New question, really hope I'm not repeating something that hasn't already been answered. Lets say you have an enchanted item that is block X/armor:X/2 with 3 uses per session. How long does each use of the item last? Just for the one defense roll its activated for, or the entire exchange?
--- End quote ---
That's a good question. I had not thought about that.
In Diaspora your defencive roll "stays on the table" and is used as your defence for all attacks that round - as long as the skill rolled is appropriate for the attack. If you rolled a dodge (Athletics) for a weapons attack then that is your defence for all dodgable attacks that round. If the next attack was a Composure attack then you would have to roll a new defence.
You could do something similar here.
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