The Dresden Files > DFRPG

At what point in the series....

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TMW:
Really, I am in the camp of "No timeline", cause, at least in our group, we won't be playing the main characters, or probably even in Chicago.  More than likley, we're going to just play in the universe, which is still a great setting.  The White Council, Denarians, trolls and faeries and vampires and just...yeah.  Kind of like WOD only without the angst. 

finarvyn:
TMW -- I hear what you are saying on the "no timeline" thought, but I suspect that some of the timeline events may be significant in your campaign even if you don't use Jim's characters, etc.

For example, your characters are in Baltimore and are doing their own thing. Suddenly they find out that a war has broken out between the White Council and the Red Court. Not through anything that they did, but because it fits the timeline. Maybe this way the players will feel like events are taking place around them, and that they get swept into the "big picture" without their consent (sort of what happens to Harry at several times along the way).

Without some of these events taking place, you may find that your campaign has that "generic" wizards'n'vampires feel and not so much a "Dresden" feel. Otherwise, you won't need a Dresden Files RPG -- just pick up a random RPG and make up magic rules and play.

Just a thought.

eldrwyrm:
As long as the background is properly written and developed it would be very easy to set a game just about anywhere in the timeline and world.  A good example of this would be FASA MechWarrior game.  It built the game on the assumption that you would play at a particular point (depending on the version of the game played) but the background and technological advances were such that you could play at pretty much any point in time, on any world.  This is what I am hoping for.  NPC stats could be handled for broad categories (Susan: pre/post infection, Harry before and after Lasciel) but the timeline itself is fluid.  Any system that gives more power to a GM for control of his own setting is better.
FWIW, my group would probably base our campaign in our home town so that I can use known landmarks and groups for adventures.

The Elder Wyrm

Valiar Marcus:

--- Quote from: eldrwyrm on May 30, 2006, 11:00:02 PM ---A good example of this would be FASA MechWarrior game.
--- End quote ---
Woot!  A fellow MechWarrior! :)  It was nice to be able to completely ignore some of the lame things they did later on.

KnightKD:
Someone who did this well IMO is Eden Studios and the Buffy RPG. The core book contains Season 1 characters and then uses a page to list character improvements throughout the following seasons of the show.

In our case it would be...

HARRY DRESDEN fully statted out as he appeared at the start of Storm Front.

The next page would have a synopsis of the book plots with interjecting points showing where stats were upped. (i.e. Harry's Potion Making increased from 2 to 3 as a result of his many hours spent in the lab with Bob, concocting various brews.)

Its a good system and doesn't take up much room in the book. Granted, since the books aren't finished, they would have to continue the character advancement in later supplements but I'm okay with that. The Buffy RPG added the update into later releases of the core book.

Likewise, a timeline displaying the basic sequence of events of the books would be a page well spent.

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