The Dresden Files > DFRPG
At what point in the series....
iago:
Appreciate the suggestions. Thanks!
M T Fierce, h.d.:
--- Quote from: finarvyn on May 26, 2006, 10:25:44 PM ---At what point in the series will the RPG be set? (Since some characters tend to change somewhat as the series evolves.)
--- End quote ---
One other note is that, well, this is the age of the Internet. It's perfectly possible to say, "As characters change, write-ups may be found at our web site." Although, if I recall correctly from what has been revealed of the system, that's not going to be a major issue anyway, depending what plot points on which you're basing the characters. New talents and/or creatures are the stuff of supplements, anyway.
Socrates:
Just as a throw-out, some games I've played that're based on ongoing series use a trick of being based on a book or two prior to the currently available book, in which the DM will work in immediate events of the books, while the characters are stuck trying to deal with the events without knowing why they're happening. That way, you feel like a part of the series, and bend the gameplay in a way to guarantee the characters are in the proper position for the next book.
For instance, say you're running a Dresden game now. You've got a wizard or two, maybe a Red Court vampire, and an ectomancer based in Montreal. The DM could work into the ongoing story side-events from Dead Beat (consequences of events in book, etc.), but offer no reason for these events to the characters beyond what they can figure out from their own abilities and make sure that the storylines that are developing can flow freely into events based around Proven Guilty.
The last one I was in actually crashed, because it was based on Jordan's Wheel of Time, and it's hard to keep the timeline frozen for the five years between books! Not a problem with Jim coming out with a book a year (And keep them coming, Jim! I'm already having semi-naugthy dreams about White Night).
WonderandAwe:
I don't think it matters when the game is set in the series. I think the RPG will provide a basic set of rules on how stuff works and a bit of storybackground on the basic fractions. In most games like this, the novels will be considered source books. The only thing I think that the RPG writers will have to update are characters sheets for changed/new characters, which could be done in online supplements.
I am assuming that there will be two characters sheets for harry. A suggested PC character sheet (probably based on book one) and a NPC characters sheet (up to date to current book at the time of writing).
You also have to remember the Golden Rule: The storyteller can change anything they want as long as the players will let them get a way with it. :)
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