We're starting a new campaign (with Seattle as our City of Choice).
This is both my first Dresden Files and Fate game, so I am still unsure about my choices.
We're playing with "Chest deep" power level.
My character (with a little inspiration from She-Hulk
)
Kate VenturaHigh ConceptFearless Defender of the DisenfranchisedTemplateEmissary of High PowerTroubleIn the sights of the YakuzaOther Aspects:BackgroundDad was a simple Merchant/Fence near the Harbor, was killed by the Yakuza during extortion for protection money. Kate had to make it through law college with small time jobs.
notoriously brokeRising ConflictAs pro-bono Lawyer she defends the Puyallup Nation against the Yakuza. Facing an imminent defeat in a big case, she takes questionable actions and loses her license for a year
legal, illegal, who cares?What was your first adventureThe former emissary of the Coyote is being abducted by the Yakuza. Can Kate as an eye witness follow them? Who helped her? What happened when the Emissary died from his wounds?
Leave nobody behindPowers:Marked by Power (-1)
Hulking Size (-2)
Inhuman Strength (-2)
Supernatural Toughness (-4)
Human Form (+1, affects Hulking Size and downgrades Toughness to Inhuman)
The Catch (+3, Cold Iron, requires specific access (old indian legends))
Skills:+5: Presence, Fists
+4: Might, Intimidation
+3: Conviction, Endurance
+2: Athletics, Scholarship
+1: Weapons, Investigation
Explanation/QuestionsI brought in the Yakuza a lot - they will be a major player in the campaign. Maybe it is too much?
I didn't put any aspects regarding the supernatural powers yet. I am hoping the remaining two guest stories will provide that. What would be good ideas? I thought of
Everything breaks around Kate for super strength that occasionally causes trouble, and
I'm horrible for dealing with becoming essentially a monster.
What about the skills? Some of them come from the lawyer background, some are based on the powers granted by Coyote. I chose the column distribution because otherwise it will take a long time until I can get a second +5 skill, and I have the feeling I covered everything I need. Am I missing essential things?
I would also be happy about any other cool suggestions and ideas. I come from a more traditional rpg background and the transition can be a bit difficult (nevertheless I am very excited about it)