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Hick Jr:
It does remove the need to take Consequences, yes. It's why it's priced at [-5]. Is it still too unbalancing?


Actually, I have a question about the whole "fake high concept" thing for Power-granting rituals- what if your High Concept already fits the powers you're granting yourself?

I don't see why not.

dragoonbuster:

--- Quote from: Hick Jr on August 07, 2015, 08:26:44 PM ---It does remove the need to take Consequences, yes. It's why it's priced at [-5]. Is it still too unbalancing?


Actually, I have a question about the whole "fake high concept" thing for Power-granting rituals- what if your High Concept already fits the powers you're granting yourself?

I don't see why not.

--- End quote ---

My two cents, at that price and considering it's an IoP--so it can  be taken away from you--it's balanced enough.

Sanctaphrax:

--- Quote from: Hick Jr on August 07, 2015, 08:26:44 PM ---It does remove the need to take Consequences, yes. It's why it's priced at [-5]. Is it still too unbalancing?
--- End quote ---

Yes. Exchanging a temporary and trivial resource like shifts for something like Refresh is rarely fair.

Suppose you've got 7 shifts of no-prep thaumaturgy or evothaum. You can give yourself 2 Refresh of Powers on short notice, at no significant cost, and get a taggable Aspect to boot. And you can do it over and over again. Casting four evocations takes like ten seconds and gives you 8 Refresh of stuff. And since it's 8 (or 2, or whatever) Refresh of your choice of stuff, it can perfectly suit whatever problem you have.

That's actually a pretty mild example. Better casters, or people who take the time to cast a serious ritual, can easily make that 5 Refresh pay for itself many times over.


--- Quote from: Hick Jr on August 07, 2015, 08:26:44 PM ---Actually, I have a question about the whole "fake high concept" thing for Power-granting rituals- what if your High Concept already fits the powers you're granting yourself?
--- End quote ---

No idea.

Hick Jr:
If it was priced at like [-8] and limited to only one treasure at a time, would you be okay with it? The character it's designed for can afford the Refresh hit and it's basically only for this character.



Do you feel like you should still have to pay for the false High Concept if you're granting yourself powers that fit your actual High Concept? I feel like you shouldn't.

Sanctaphrax:
The PP temporary power rules already look kind of abusable to me, and I'm not keen to make them stronger. So if I used them  I'd probably insist on the maneuver regardless.

Even for 8 Refresh, I don't think that'd be fair. I'm not even sure it's possible to put a fair price on the ability to acquire a point of Refresh for 2 shifts; how heavily you try to exploit the Power has such a huge effect on its effectiveness that any cost is going to be unfair to someone.

And a lot of the Power's strength depends on how strictly rituals are adjudicated, which varies wildly from table to table.

If you're really attached to the idea of temporary Items of Power, my advice is to make a new Power which lets you spend any amount of Refresh on "permission" to have that amount of temporary Powers. Then you can be granted new Powers with thaumaturgy up to your limit without taking consequences, and be granted new Powers by sponsors up to your limit without taking debt. Give one or two points of that power as the extra benefit of this magic.

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