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Item Of Power Master List

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Sanctaphrax:
Can't say what cost I think would be fair without seeing a proper writeup. What you've said so far leaves too much open to interpretation.

It'll probably still be hard to cost even with a rigorous write-up, though, because of the way that effect scales. Depending on the game, the power of that Power might vary greatly.

Hick Jr:
My first IoP. Made after reading the Bartimaeus prequel "The Ring of Solomon". It's inarguably overpowered, especially depending on which set of summoning rules you're using.

THE RING OF SOLOMON
Description: A simple ring of gold, inlaid with one band of obsidian.
Musts: A high concept related to the possession of the Seal. Some way of summoning and binding supernatural creatures, whether via full Thaumaturgy, Sponsored Magic, or Ritual:Summoning.
Skills Affected: Discipline, Conviction, Presence, Intimidation

INDESTRUCTIBLE: To the annoyance of many a demon.
THE SUMMONS OF SOLOMON: [-1]  The ring's main power is to grant the ability to use diabolism at Evocation's speed and methods.
THE TERROR OF SOLOMON: [-1] Demons are mortally terrified of the Ring and it's wielder. Gain a +4 on Intimidation and Presence when using them on a demonic entity.
THE POWER OF SOLOMON [-5]: This is why the Ring is so coveted by every wizard and sorcerer in the world. Gain an automatic +10 to Control and Complexity when using the Ring to summon and bind demons. Also applies to the Evothaum, with Control and Complexity replaced with Control and Power.
THE CURSE OF SOLOMON [+2]: And this is why nobody is much willing to wear it. Actually using the Power of Solomon requires taking a mild consequence and 1 additional stress than would be normally gained from spellcasting. Even touching the ring is a Superb attack against Endurance-actually wearing the ring automatically applies the Extreme consequence of UNIMAGINABLE PAIN, which is only removed when the Ring is removed. The Ring also cancels out the Wizard's Constitution ability.

Sanctaphrax:
Eh. If you want to make an overpowered item, give it a silly Refresh cost. Don't give it overpowered Powers.

The Terror Of Solomon is like 4 Stunts with full stacking. That's way too good for 1 Refresh.

The Power Of Solomon is like 10 Refinements. Since it costs 5 it should be more like 5 Refinements. Which, conveniently, brings it within the focus cap for a Lore 5 character.

Not sure whether the drawback is balanced.

Hick Jr:
I thought the Terror to be sufficiently narrow to only cost one, maybe two, as it only governs demons. Would increasing it to two be reasonable?

The Power is meant to represent the Ring as a perfect focus item, and 10 focus item slots costs 5 refinements. I'm aware that it ignores both the pyramid and the focus limit. Would it be reasonable to up the cost to reflect this.

The drawback is supposed to be a really terrible drawback. Rereading that, it should probably have a thing like Addictive Saliva where there's at least one compel on it per scene where you don't get a FP, or it can be tagged for free.

Lavecki121:

--- Quote from: Hick Jr on March 03, 2013, 03:33:49 AM ---The Power is meant to represent the Ring as a perfect focus item, and 10 focus item slots costs 5 refinements. I'm aware that it ignores both the pyramid and the focus limit. Would it be reasonable to up the cost to reflect this

--- End quote ---
I think because you have control and complexity you unintentionally doubled the focus item cost.

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