The Dresden Files > DFRPG Resource Collection
various more-obscure mythical creatures
polkaneverdies:
Wow, 2 shot knockout at level 36?
Must resist Fallout goodness temptation.
Jebm:
Would some one be willing to stat up a Tengu for me?. I've talked with my friend who's a history/mythology major and he mentioned that their weaknesses would be Bamboo weaponry as well as Japanese holy objects.
Sanctaphrax:
I could take a shot.
What do Tengu do?
Jebm:
They're Japanese monsters who come in two main types , the humanoid bird
version or the red faced long nosed human version with both known to be extremely skilled swordsman and martial artists with skill in air magic,shape shifting,and possession.
Both sets have separate weaknesses such as the long nose being weak against Japanese holy items and the crow version being weak to bamboo weaponry which burns them like cold iron does to fairies. which is why I was hoping someone could do a separate build for both versions with the long nose being more focused on magic and the crow focusing on swordsmanship,while both would be skilled with martial arts.
http://en.wikipedia.org/wiki/Tengu
Sanctaphrax:
Alright, I've got some tengu for you. Neither uses real shapeshifting, both imitate it in some way.
Crow-Faced Tengu (Feet in the Water)
High Concept: Tengu Swordsman
Other Aspects: Martial Artist, Buddhist Demon, Trickster Spirit
Skills:
Great: Fists
Good: Discipline, Athletics
Fair: Deceit, Alertness, Might
Average: Endurance, Survival, Conviction, Lore
Stunts:
Armed Arts (Fists): Use Fists to wield swords.
Martial Artist (Fists): Use Fists+1 for combat-related Assessments and Declarations.
Powers:
Inhuman Strength [-2]
Inhuman Speed [-2]
Inhuman Toughness [-2]
The Catch (Bamboo) [+1]
Wings [-1]
Glamours [-2]
Total Refresh Cost:
-10
Refresh Total:
-4
Long-Nosed Tengu (Feet in the Water)
High Concept: Ghost Of An Arrogant Soul
Other Aspects: Martial Artist, Buddhist Demon, Trickster Spirit
Skills:
Great: Conviction, Discipline
Good: Lore, Fists
Fair: Deceit, Athletics
Average: Endurance, Alertness
Stunts:
Martial Artist (Fists): Use Fists+1 for combat-related Assessments and Declarations.
Armed Arts (Fists): Use Fists to wield swords.
Powers:
Spirit Form (Manifestation) [-5] Homebrew Spirit Form rewrite.
Domination (Possession) [-5]
Channelling (Air) [-2]
Inhuman Toughness [-2]
The Catch (Japanese Holy Stuff) [+1]
Total Refresh Cost:
-15
Refresh Total:
-9
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