The Dresden Files > DFRPG Resource Collection
various more-obscure mythical creatures
Dravokian:
Sorry Everyone I couldn't resist
mstorer3772:
This might be accurate with the Source Material (dunno), but having a different catch for toughness and recovery is a no-no unless you have Physical Immunity. IIRC. Lemme Check.
Ah. Here we go. Last bullet point on the first column, page 185:
--- Quote ---Any Recovery powers you have are
affected by the Catch, and so will not
speed up the recovery of an injury caused
by something that bypasses the Catch.
--- End quote ---
OTOH, with "It moved, so I ate it", someone could chuck a grenade at it and spend a fate point to have it eat said grenade RIGHT before it went off. Splat. Eww.
Sanctaphrax:
Yeah, mstorer3772 is right. (I think.)
"Hitting the eyes" is a tricky catch to enforce, so maybe we could just make silver the catch for both powers.
Two things come to mind when looking at the Deathclaw:
1. Those are awesome aspects.
2. Oh my god this thing is deadly. I've never played Fallout, but...are these stats really warranted? This thing is probably a match for a Denarian.
polkaneverdies:
Bravo Dravokian, thanks for the reminder of some excellent games.
I haven't played the most recent game so perhaps deathclaws have gotten notably scarier. If that is not the case then I think you are given them a lot more credit than they deserve.
Packs of them would classify as high end mooks. They were only scary if you bumped into a pack when you still at a lower level.
The one that you banged out is a heavyweight that could give Dresden a run for his money.
I don't understand how even with the powers you gave the claw, he ended up with 10 stress boxes. As far as I can tell he should have had the 4 base and the 4 from s. toughness.
I would suggest you drop the sup. to inhuman, and lose recovery all together. I don't recall them healing at all. I think fists 6 is probably also extreme since they do miss when swinging with some regularity.
Again if the new versions are terrifying I apologize for my ignorance of that fact.
Dravokian:
Yeas Srry guys the 10 Stress was a typo ill correct it, also the Deathclaw Ive stated is from New Vegas. They are very much more scary lol. They heal slowly and are long lived so I took recovery. They almost never miss attacks and do massive amount of damage. I got 2 hitted with my lv 36 character... Depending on how you look at it the toughness might be worth dropping to Inhum. but Id defiantly keep super str. Also i tend to get a little out of hand with my monsters cause at my table I have 7 Player all who are very good at munchkinizing there characters lol. Anyhow if the deathclaw doesn't work for ya change him how u see fit... Just couldn't resist throwing one out there.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version