The Dresden Files > DFRPG
New type of FATE stunt(s)
SaintAndSinner:
Not an entire skill. A trapping of a skill. I'm still thinking about how to limit it (or if its just crazy) :o
It would be something like theory in practice but limited to things that could work in a mundane sense. This would not be a power.
iago:
The power rebate stuff out there aside, Fate isn't really about taking stuff away, it's mainly just about adding stuff. That, I think, is where this stunt idea could be on shaky ground. Taking a trapping away from a skill you don't intend to use much isn't much of a downside. When someone wants to be, say, a "poor swimmer", that's something best reflected in an aspect rather than in a stunt which takes Swimming away from Athletics (and then adds 2 trappings to another).
SaintAndSinner:
That's a fair cop. I'm not trying to game the system it just struck me that the math was similar.
Falar:
Huh. I know it had my game the system nerves tingling for some reason, but I couldn't for the life of me think of what it was. Other than what I mentioned about doing things like dropping the Command trapping of Presence to add in the Social Defense and Social Initiative trappings from Empathy. Which would make Presence a powerhouse of a skill and way too handy.
Eg, it would be gaming the system.
iago:
--- Quote from: SaintAndSinner on May 03, 2010, 05:51:49 PM ---That's a fair cop. I'm not trying to game the system it just struck me that the math was similar.
--- End quote ---
I get your intent in considering this option, no worries. But I'm clear on why the suggestion has problems. :)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version