The Dresden Files > DFRPG

New type of FATE stunt(s)

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SaintAndSinner:
I'm sure you're right (you are kind of an expert on this...)

What about a few trappings you could port into a skill for a scene at the cost of a FATE point.  Each would cost a FATE point and you could only do one at a time. 

Falar:
Basically like a pumped up version of the Faith Manages aspect of Guide My Hand?


--- Quote ---Faith Manages. Given the time to pray for guidance and provided that your goals are pure and your actions are selfless, you may spend a fate point to use your Conviction skill instead of any other skill for one roll. This effect cannot be used for any attacks or maneuvers, but it can be used to bypass other kinds of obstacles.[/b]
Your Story, p187
--- End quote ---

If it's something like that, then I'd personally rule it as something that would have to be a supernatural power and have to use a couple of refresh to pull off. Guide My Hand is a full point and you have to pray, have pure motives, spend a fate point and use only Conviction for a single roll. What you want is something to do, spend a fate point, use it for a whole scene.

SaintAndSinner:
That's helpful.  I'm thinking of only a limited set of trappings though.  Expand the field over bringing in one trapping (with a normal mortal stunt) versus adding the FATE point ought to be something you could balance. 

Falar:
Roll out an exact example and I think people would be easier able to see what you want to do.

SaintAndSinner:
I'll put something together tonight.  But if there were similar limitation (no attack or defense actions) how many added trappings would you see as reasonable for the extra cost 1, 2, 3?

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