The Dresden Files > DFRPG
Are attack Rotes worth it?
Deadmanwalking:
--- Quote from: biff_dyskolos on May 01, 2010, 11:29:24 PM ---Can't argue with better attack numbers; but you only get that if you accept the same disarming drawback as the item. To eliminate the disarming problem you have to accept the same attack numbers as the item. But the item also has the advantage of at least 1 stress free use.
There are trade-offs to each approach; it comes down to personal preference.
--- End quote ---
Exactly! ;D
That's precisely my point. Items can, in the hands of a specialist, be equal to Evocation...but not flat-out better, which is what you said worried you. They're a more-or-less equal and separate option...exactly as they should be.
Biff Dyskolos:
--- Quote from: Deadmanwalking on May 01, 2010, 11:37:08 PM ---That's precisely my point. Items can, in the hands of a specialist, be equal to Evocation...
--- End quote ---
I wasn't trying to make that strong a statement. I think Items may be superior to rotes for Weapon:X effects.
Deadmanwalking:
--- Quote from: biff_dyskolos on May 02, 2010, 01:20:43 AM ---I wasn't trying to make that strong a statement. I think Items may be superior to rotes for Weapon:X effects.
--- End quote ---
Okay, I'm missing something. Everything I've said about Evocation applies to Rotes...didn't you just say there are tradeoffs to each and it comes down to personal preference?
Victim:
One thing to consider is that Control is used as your attack roll anyway on Weapon spells anyway. If you would flub the discipline check, you could be missing anyway and achieving nothing even with a rote. And Weapon attacks already reward Control more than power.
Deadmanwalking:
--- Quote from: Victim on May 02, 2010, 06:15:44 AM ---One thing to consider is that Control is used as your attack roll anyway on Weapon spells anyway. If you would flub the discipline check, you could be missing anyway and achieving nothing even with a rote.
--- End quote ---
Depends. A Good (+3) attack roll isn't enough to control most spells, but it'll still hit a variety of things. An Epic Roll (+7) will hit almost anything, but'll still fail to control an 8 shift spell.
--- Quote from: Victim on May 02, 2010, 06:15:44 AM ---And Weapon attacks already reward Control more than power.
--- End quote ---
True enough. But you need to consider your character as a whole before deciding Rotes. Yeah, if your Offensive Control vastly exceeds your Offensive Power offensive rotes may not be necessary, but you'll also suck at Maneuvers. There are tradeoffs to everything.
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