The Dresden Files > DFRPG

Are attack Rotes worth it?

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Victim:

--- Quote from: Deadmanwalking on May 02, 2010, 06:35:46 AM ---
True enough. But you need to consider your character as a whole before deciding Rotes. Yeah, if your Offensive Control vastly exceeds your Offensive Power offensive rotes may not be necessary, but you'll also suck at Maneuvers. There are tradeoffs to everything.

--- End quote ---

A few things there.  First of all, having more control than power means that you can use your higher stress boxes to fuel overchannels above your normal power rating without running into control trouble. 

In combat, you can create attacks with phenomenal accuracy and damage.  It's going to be a rare case that you'll need to tag a few maneuvers to land a telling blow.  Even if you're better at maneuvers than other characters when you have high power, there's still a little matter of comparative advantage. 

Finally, a wizard is probably running short on FP to compel any aspects he creates or invoke them after using the free tag - and he can already invoke high concept on pretty much any magic thing.  So his ability to actually make the aspects he inflicts come up can be somewhat limited.

arentol:

--- Quote from: biff_dyskolos on May 01, 2010, 10:05:23 PM ---That one rule there makes an enchanted item superior to a rote. You get the guaranteed control of the rote and power equal to Lore + Strength and a minimum of 1 free use per session.

--- End quote ---

True, but your stress gets reset per scene unless you have to take a consequence, whereas your enchanted item is useless for the rest of the session.

Also you can prolong attack spells if needed, which might not be that great for a direct attack but could be really useful on a zone-wide attack (Like windstorm or earthquake type attack that also puts an aspect on the scene making it hard for the enemy to leave the zone). Although with any form of attack it might also be possible to do something like this:

Turn 1: Cast Water attack to try to damage some wierd dude that is running towards you looking very angry.
Turn 2: Prolong attack for 4 exchanges because it seems like it might be working.
Turn 3: Realize the enemy is a Master BCV, redirect spell into a stream of running water between you and him.
Turns 4 and 5: Run like a little girl.

Biff Dyskolos:

--- Quote from: arentol on May 03, 2010, 05:56:50 AM ---True, but your stress gets reset per scene unless you have to take a consequence, whereas your enchanted item is useless for the rest of the session.

--- End quote ---

Not true. Read the Enchanted item patch. After all the items uses are used up you can still fire it off for the cost of 1 stress.

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