The Dresden Files > DFRPG

Looking for character feedback

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Deadmanwalking:

--- Quote from: Moriden on May 03, 2010, 10:34:19 PM ---He put one shift into duration on it.

--- End quote ---

You're quite right. My bad. The other advice all still applies, though.

kjpowers:
You both are really, really helpful. I'm still trying to wrap my mind around the Wizard, and as I've said before, this is my first pen-and-paper RPG. Thanks for sticking with me through the multiple drafts! I'm going to fiddle with your recommendations, deadmanwalking, and repost when I've got it squared away.

Moriden:
Your welcome, now go wander over to my link and critique mine :P
Honestly i would have said more but since deadmanwalking has been so thorough i kept myself to only mentioning things he didn't.

Deadmanwalking:
You're very welcome. I like to be helpful, and I'm good with mechanics, so tha works out rather well.  :)

If you're in the mood to return the favor, go have a look at my Sample Characters thread, and maybe put in some input on what I should do next.  :)

It's found here: http://www.jimbutcheronline.com/bb/index.php/topic,17704.0.html

kjpowers:
Deadmanwalking,

I have actually been reading over your sample characters, and I intend to use them at some point. I'll read over them more closely tonight/tomorrow and try to leave some constructive comments about where to move forward. Same with your characters, Moriden. Comments from the new guy are forthcoming :D

So, here's my latest question. I've made all the changes deadmanwalking suggested (I think), but should I still have the two separate foci in the scabbard and the ring? Or should I junk one of them for a neat enchanted item? I also would love to do a rote spell for movement, but I"m not quite sure how to construct it (as you'll see shortly).

Here we go:

Name: Ted Richardson
 
Aspects:
High Concept: Special Forces Ronin Wizard
Trouble: Hunter of Shadows, Hunted by Shadows
Other: Martha’s New Deal Apprentice; Devil’s Brigade, Korea, and Real Combat; Venatori's Resident Wizard, You Wouldn’t Believe my Night Job…
 
Skills
 
Superb: Conviction
Great: Discipline, Lore,
Good: Athletics, Fists, Guns
Fair: Alertness, Intimidation, Investigation, Endurance,
Average: Contacts, Deceit, Stealth, Rapport, Resources,

Stunts

No Pain, No Gain (Endurance) [-1]: Add two minor physical consequences
Person of Conviction (Conviction) [-1]: Uses conviction to determine Social stress
Armed Arts (Fists) [-1]: (Shikomizue Scabbard and Shikomizue Sword)
 
Powers
 
Evocation [–3]
Rituals: Wards [-2]
The Sight [–1]
Soulgaze [+0]
Wizard’s Constitution [+0]
 
Total: -9 Refresh
 
Rote Spells:
Folguris (Lightning Attack as Force, Five Shifts): Directs a tight beam of magical lightning (Weapon:5) at a target. Requires his Shikomizue Scabbard to cast.
 
Mirui ab Airae (Air Block, Six Shifts): creates a small wall of air to protect Ted, and functions as either Armor:3 or a Block:6. Requires the shield watch.
 
Strigare (Earth Attack as Force, Four Shifts): Amplifies the gravity around an attacker (Like getting hit by a maul), dealing Weapons:4 damage.

Celeritais (Air Movement…): Allows Ted to move more quickly…help? Would like this to count for meele somehow. I imagine it improving his speed. Thoughts?

Specializations:

Evocation: Elements (Earth, Air, Spirit); Control (Air + 1)

Focus Items:
Shikomizue Scabbard [+1 Offensive Control with Air]
Shield Bracelet [+1 Defensive Control and Defensive Power with Air]
Class Ring [+1 Offensive Control with Air]
 
Enchanted Items:
Shikomizue Sword  [Weapon:2] (2 enchanted item slots)
- The magical effects of this sword may be used 3 times per session

- The Sword casts a counterspell of Great (+4) strength, provided the effect being countered can be physically attacked or touched by a sword (ethereal chains, good; a mental binding, not so much)
 
Stress:

Mental: OOOO (+1 Minor Mental Consequence)
Physical: OOO (+1 Minor Physical Consequences)
Social: OOOO (+1 Minor Social Consequence)

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