The Dresden Files > DFRPG

Tips on Playing a High Lore Spell Caster

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Deadmanwalking:
That works mechanically, though I'll note that you should probably raise Conviction to Good. With that and a Power specialization in an Evocation element of your choice, you can throw around Great Evocations as well as the effects of the hammer. Best of both worlds if you can afford it. There are a few more complex ways to achieve the same result, but that one's the simplest and easiest.

Ard3:
True, but this was designed for character that has low Convinction for thematical & roleplaying reasons.

Deadmanwalking:

--- Quote from: Ard3 on April 17, 2010, 10:44:46 AM ---True, but this was designed for character that has low Convinction for thematical & roleplaying reasons.

--- End quote ---

Good Conviction IS low for a Wizard. Or at least not high. Still, the other easy way to do the same thing is with a level of Refinement (granting either two Focus Items for +1 offensive and defensive power, or two Evocation specializations, granting +1 Power or Control to something, and +2 Power to something else).

Or alternately, if you can't afford Refinement, to raise Lore to Superb, drop the Crafting Strength Focus, and lower the item's power slightly (only 6 shift blocks, and only three per session, which will save two slots), and use those two item slots for a Focus (again, +1 each offensive and defensive Power).

Vash the white:
Well i dont know excatly how you want this character to be but i am making a thaumautrgy based guy too. but i managed to give him two suberbs so he has suberb lore and conviction, and a great discipline. he also took refinment twice, so he has the best of both worlds, he may be thaumaturgy based, but he can still set your ass on fire too, or bring the ground from under you and crush you with it. thats the character i made, but if you want a low conviction, have it be at least good. and did you say four focus items? i like that idea, lets you have a focus item for all your powers

iago:

--- Quote from: Deadmanwalking on April 17, 2010, 10:49:59 AM ---Good Conviction IS low for a Wizard. Or at least not high. Still, the other easy way to do the same thing is with a level of Refinement (granting either two Focus Items for +1 offensive and defensive power, or two Evocation specializations, granting +1 Power or Control to something, and +2 Power to something else).

--- End quote ---

Frankly I'd say Fair is where it's lowish. Good is just one down from the highest you can get in Great-capped games, so I don't regard it as slouchy. :)

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