The Dresden Files > DFRPG
Enchanted Items Patch - Important, holy crap!
Archmage_Cowl:
thats awesome! thank you both so much for clearing these things up. They feel alot more on the mark now. :)
iago:
(For those who are curious, yes, a Warden Sword slightly bends the rules in that we allow it two different spell effects to be selected from when making use of the 3 daily uses instead of just one spell effect. But Luccio had a special talent in her first body, after all, and that's gone now; consider the uniqueness and limited supply of the items to play into that. Also, the Weapon:3 thing with the sword, that's just because they're really well made swords, ala the result of a lot of time investment and a killer Craftsmanship roll.)
Deadmanwalking:
So would Harry's coat (made with Great Lore, and one item slot) be something like:
The coat provides either a Fair (+2) Block or Armor: 1 up to 5 times per session?
Because that's as close as can be gotten with it's current statting, but this version (made with Great Lore and two item slots) looks closer:
The coat provides either a Great (+4) Block or Armor: 2 up to 3 times per session.
Am I in the right ballpark, anyway?
iago:
That works if you're doing a two-slot version of the coat. As a one-slot version it's two fewer times per session in either version. :)
Belmonte:
Is this going to be in the final version of the book? Looks interesting. Going to have to tweak my wizard, though. :)
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