The Dresden Files > DFRPG
Item Crafting
Deadmanwalking:
Yeah, from a perspective of logic, enchanted armor should be better than regular armor...and both should stack with inherent toughness. On the other hand, we don't want layering to get out of hand...that could get really bad. Also silly.
Hmmm. Maybe a cap on how much armor can stack? Stacked armor maxes out at, say, 3 and can't go any higher? And of course the proviso that physical armor of level 2 or higher is really obvious.
Belmonte:
--- Quote from: void on April 09, 2010, 09:47:17 PM ---And of course the gripping hand is that we haven't seen anyone wearing enchanted body armor yet, have we? Is that because of traditions/closed mindedness on the part of wizards we deal with? Aside from Harry, who hasn't had the resources/funds for actual armor throughout most of the series, it's pretty well established that most of the White Council is kind of stuck in their ways.
--- End quote ---
Doesn't Carlos wear Kevlar with his grenades and things? I /think/ I recall a reference.
Kevlar's only Armor 1-2, anyway. Personally, I wouldn't make a big deal of it, but I would, if they were using such a material, maybe add +1 or +2 to the wizard's Lore for that item only. I'd also make a note that if they're stopped, police will be curious. Even if not illegal, they'll wonder why the guy in the periphery of the case is wearing kevlar. I think the tradeoff of 'a bit of a boost' verses 'you have to possibly deal with police' is a fair tradeoff.
Edit: Don't know if this works, actually. Mostly because +1-+2 isn't enough to actually have an impact for armor. Maybe rather than complicating stuff, just eyeball. Say that a 'suitable material' gives +1 to the final value, and call it a day.
JosephKell:
--- Quote from: Sebastian on April 09, 2010, 09:46:53 AM ---Magical/mundane armour should stack, if you wear kevlar/steelplate over your enchanted tshirt that should decrease the energy your tshirt has to deal with resulting in the equivalence of a stacking effect. Of course which kinds of damage gets through should also matter.
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Actually the reason Michael stacked his armor was because the plate part was better against claws (slashing) and teeth (which can crush) and the Kevlar helps against guns.
So Michael's armor was probably Chainmail (Armor:2 vs melee/thrown) and Lots of Kevlar (Armor:2 vs guns). Do we ever see anyone shoot fire at Michael? The listing of "Armor:2" seems like a simplification.
You just apply the best armor that is applicable.
Firefighters in Fate would have Armor:3 against fire and Armor:More against smoke inhalation (assuming they are using their breathing rig). It probably has a limitation of "really ****ing heavy and hot" (suffer a penalty to Athletics and Might checks while wearing it).
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