So I entered into a pact with a fire spirit. I've crafted (had crafted) a manequin made to be super durable, cast spells on it etc so that the spirit can inhabit it a la bob's skull and move around with it. Now his job is more or less to be my ever disposable bodyguard, as if the mannequin is ever destroyed I can always replace it, and he can just escape into the nevernever (that's sort of the deal). The manequin has two stress boxes, and a mild and moderate consequences, and three armor, so it's durable, but not invincible. However the spirit has combat stats at 5, so when blocking incoming attacks, he's good (well technically he's superb).
In any case that gives you a concept of services rendered. This is sort of an ongoing gig. Once a year however I need to take a torch and take it around the world a la the Olympics. It has to be 'known' to have happened, who knows it not specified. Now I could take the long way around, our down times are usually 3ish months at a time, however I have other stuff to do. So I wanted to solve this via thalmaturgy, maybe giving myself mythic speed for a certain durration, and then trying to cross the Atlantic by just running really really fast before sunset. In general we have decided that if you want magic to give you a power you can do it, it just costs double the cost of the power in shifts, and the more powerful a power the more restrictions will come up. We haven't really discussed how this will get done and considering it is nine months away from the deadline I'm not pressed for time. However I'd like to have a plan sooner rather than later.
Ideas?