Author Topic: Dresden Files...the Story Game!!  (Read 22921 times)

Offline Quixote

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Re: Dresden Files...the Story Game!!
« Reply #30 on: April 27, 2008, 03:28:33 PM »
Has anyone taken a look at D&D 4th edition?  It looks like they are using some elements of the Dresdin Books.  Especially the Cosmology, and you can kinda see it in the wizards (With the wand and Staff focus) Just thought that was interesting.

http://www.wizards.com/default.asp?x=dnd/drdd/20070926a

Offline TheMouse

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Re: Dresden Files...the Story Game!!
« Reply #31 on: June 04, 2008, 11:27:08 PM »
Lizard:

Have you seen Wushu Open Reloaded? I think that you could probably pull off a really fun Dresden style game with it, and it's really rules light.

Offline prophet224

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Re: Dresden Files...the Story Game!!
« Reply #32 on: July 17, 2008, 03:17:32 PM »
<<REMOVED>>

(just in case, based on Mouse's comment below.  Good call...)
« Last Edit: July 17, 2008, 05:32:50 PM by prophet224 »
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Offline TheMouse

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Re: Dresden Files...the Story Game!!
« Reply #33 on: July 17, 2008, 05:22:16 PM »
I am guessing from the first and only post factor that the person talking about D&D 4th ed was just advertising for WotC. Game companies do stuff like that sometimes.

Offline Tush Hog

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Re: Dresden Files...the Story Game!!
« Reply #34 on: July 17, 2008, 06:40:14 PM »
I am guessing from the first and only post factor that the person talking about D&D 4th ed was just advertising for WotC. Game companies do stuff like that sometimes.
I don't know. I actually thought the same thing and mentioned it to someone in my gaming group the other day and he also thought there were some similarities. The implement focus and the rituals, the way fey is handled just to name a few. There were quite a few things that made me think some of the Wotc folks have been reading Dresden  ;D  - with a little tweaking it might be a decent stand in until we get the "real deal!"

Offline TheMouse

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Re: Dresden Files...the Story Game!!
« Reply #35 on: July 17, 2008, 06:43:38 PM »
I don't know. I actually thought the same thing and mentioned it to someone in my gaming group the other day and he also thought there were some similarities. The implement focus and the rituals, the way fey is handled just to name a few. There were quite a few things that made me think some of the Wotc folks have been reading Dresden  ;D  - with a little tweaking it might be a decent stand in until we get the "real deal!"

I don't think it'd work that well. There's just such a fundamental difference in assumptions. Characters of the same level are supposed to be roughly the same in terms of power. In the Dresdenverse, some characters are and will always be more powerful than others.

Offline prophet224

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Re: Dresden Files...the Story Game!!
« Reply #36 on: July 17, 2008, 06:48:14 PM »
Yeah, there are some very strong differences.  I did a whole document (I think like 30 pages?) to convert d20 into a 'Dresdenverse' friendly system.  There was a lot to handle, and the class/level system really is kind of wonky as far as matching with the Dresden world.  And yes, that was 'wonky' as in the technical term. ;)
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Offline drscorpio

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Re: Dresden Files...the Story Game!!
« Reply #37 on: July 17, 2008, 07:00:45 PM »
With regard to the "how rules-heavy the system will be" discussion, I think there is an important thing for all us Dresdenphiles to remember. Even if a person doesn't care for the system when the RPG comes out, the book will be a marvelous reference work for the GM wishing to run Dresden Files in his/her favorite system. The Evil Hat crew has done the tedious part for us; they have gone through all the books cataloging all the mythos characters, magical items and effects, and so on. The fact that someone had gone through and cataloged and quantified means all you will have to do is translate.

I play in a group that has existed for almost 20 years (I have been here for 16). The overwhelming majority of our games have been played in GURPS (although I am trying to open their eyes to the potential of more story-oriented systems). I have translated several games in other systems to GURPS, but every time I have tried to adapt a favorite novel or series, I found the task too daunting. Regardless of whether I ever use the native system, I am very pleased that Evil Hat is doing so much hard work for me. That being said I think I can sell them on the game; I have two people reading the novels as we speak. ;)

If you haven't listened to the podcasts at That's How We Roll, I highly recommend listening to  THWR: Under the Hat 001: Evil Hat Convocation Roundtable. It has some very interesting tidbits about the Dresden Files RPG's development. I am glad I didn't have to be the one having the "Briefs Moment" :)

Offline TheMouse

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Re: Dresden Files...the Story Game!!
« Reply #38 on: July 17, 2008, 07:29:08 PM »
That's a fair point. They're going to have a chapter on Chicago and one on Baltimore, Dresden style. The thing is going to be valuable simply from a dorky reference standpoint.

I'm not concerned with how heavy the system is going to be. Not at all. Without using Stunts, FATE is on the heavy end of lite games. With them, it's on the lite side of medium. I can handle medium.