Does anyone other than me find this power largely inappropriate in the game?
For example, let's say I'm designing some kind of a BBEG. I want for him to be extremely badass, tougher than even Mythic Toughness. Because of God-mode, there just isn't any place for designing any other super-Toughness powers. Why even bother? God-mode is available. I can't ever have a Toughness power cost more than -7 Refresh because -8 is invulnerable.
It's also placed in some highly unsatisfying places in the book. For example, Ogres have Physical Immunity to magic. I mean, does that seriously mean that an Ogre could basically walk into a meeting of the entire White Council and the thousand or so wizards could unload enough magic to level a city and he'd just shrug it off? GM Fiat here is not really a satisfying solution.
Sure - I can get that Ogres are very tough against magic. But they're also nowhere near heavyweights, they shouldn't get to laugh in the face of the entire Council if they unleash their full power.
Similarly, some other creatures I don't think deserve Physical Immunity. Sure, the Loup-Garou is badass. Sure, it could rip apart an entire police department. So, can it survive a nuke? Ten? Fifty? The full might of Queen Mab if she doesn't use some sort of a Catch-satisfying ability?
Again, GM Fiat is not a good solution. As a GM, I can already do anything. The rules in the book are there to tell me what I should and should not do.
So, opinions on this? If you share my opinion, did anyone come up with some sort of a custom power for other high-end Toughness abilities?