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3556
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: January 02, 2008, 06:24:52 PM »
Ah, found it in SF (I really need to read the early books more, I tend to re-read the "save the world several years in a row" books more)

So if you can only use thirteen in a circle, does that mean there are only 13 members of Cowl's "Circle"?  That would be encouraging, from a perspective of simple enemy manpower.  And I think we can safely assume that Cowl is pretty close to the top of their power food chain, otherwise he wouldn't have been to one chosen to go after Godhood in DB.


Brings up another point though:
Quote
"Thirteen," I corrected her. "You can never use more than thirteen. But I don't think that's very likely. It's a bitch to do. Everyone in the circle has to be committed to the spell, have no doubts, no reservations. And they have to trust one another implicitly. You don't see that kind of thing from your average gang of killers. It just isn't something that's going to happen, outside of some kind of fanaticism. A cult or political organization."

Do you think members of the BC would be able to muster that kind of trust? 

3557
DFRPG / Re: Comments thread for "The Laws of Magic: Part 8 of 8"
« on: January 02, 2008, 05:07:02 PM »
Im thinking that the injunction on even researching the Outer Gates works much the same way as the Law against necromancy.  While you can find technicalities to do a bit and still fall within the laws (yay Sue), generally speaking going near the stuff is bad enough, cause the whole practice is considered vile.  The outer gates are just a worse version.  Its like how concealed weapons are illegal (without a permit, but in thins case there is only the one permit around), even if you dont shoot anyone with them.  Or even better, its like working with biological weapons:  sure making new vaccines is all well and good, noble and such, but the research requires you to make new and potentially dangerous viruses (virii?) which you dont want just anyone to be playing with. 

That being said you still run into the same problem Harry saw during DB with mind control:  nobody does it so nobody knows how to teach proper defenses against it.  The ward that stopped (or at least slowed) the Outsiders in DB was something done by the man said to be the most powerful wizard on earth (who also specializes in wards and defensive magic) and the man who is probably the actual most powerful wizard on earth (and a specialist in Outsiders and the Outer Gates).  I doubt anyone else could have done it without harry's outsider connection and even he would have needed a lot more power and class to pull it off (guess he needs to stop collecting bottle caps or something  :P)


On the Blackstaff as an artifact all its own,  Harry once mentions that McCoy's staff came from the same grove in th Ozarks that Harry's did.  Does that mean he's just wrong, or does Eb simply have two staffs (staves?).  I dont see any reason why he couldn't , I had just always imagined the staff as more personal and...i dunno...attuned?... than that.


And you can only have 13 people in a circle.
??? Says who?


3558
DFRPG / Re: The Laws of Magic: Part 7 of 8
« on: January 02, 2008, 02:57:59 PM »
"Ah. Oops.  Okay, oops."   8)

3559
DFRPG / Re: What would u be?
« on: January 02, 2008, 05:30:25 AM »
Potion Specialist.  Maybe somebody who doesn't have the raw power of a council wizard, but makes up for it with versatility and guile.  Maybe even someone who has managed to overcome the "one potion at a time limitation", or maybe has a few favorite potions that he keeps in his system all the time to the point where he get the sick feeling from not having it in him.

Harry always talks about how much it would take to keep up with the changing laws governing it and how hard it would be.  It would be fun to try.

The hip flask would be my friend 8)

3560
Site Suggestions & Support / Re: Known Issue: Avatar Uploads Don't Work
« on: January 01, 2008, 12:04:25 AM »
I am unable to get any kind of avatar to work.  The profile option is there (and I have more posts than some I've seen with avatars, so I know thats not it).  The scroll window to choose one appears extremely thin, and if i click within it i get a whole one pixel changing from white to black, but thats the most response i can get out of the thing. 

3561
DFRPG / Re: Alternate Time Periods for Dresden RPGs
« on: December 31, 2007, 11:44:45 PM »
Did you know that prior to the use of the Paris Meridian (recently made infamous by the DaVinci Code for its connection to the Roseline) as the Prime Meridian, Europe used "Ferro's Line"  so named for the island it referenced, western most known in the Old World (now el hierro, one of the canary islands off the coast of africa).

Gee, I wonder who lived there?...

Also fun to note that in 1634 Louis XIII and Cardinal Richelieu (rulers of france) declared it as the reference for all maps.  Do I smell a Three Musketeers story?

ALL FOR ONE....

3562
DF Reference Collection / Re: Dresden Files: Series Timeline
« on: December 30, 2007, 09:34:56 PM »
Where's heorot fall?  The following October after It's my Birthday too?

3563
Author Craft / Re: What do you wish would be done MORE in urban fantasy?
« on: December 29, 2007, 10:21:07 PM »
And the occasional flashlight...which interestingly enough seemed to be the most common surviving technology.  Hmmm...maybe I should invest some in Maglight... :P

3564
DFRPG / Re: The Dresden Files RPG Book Quote Scavenger Hunt
« on: December 29, 2007, 09:09:22 PM »
Dont know if this is still going but:

Resources:

DB Ch 13
"My wallet was getting even more anorexic than usual.  At this rate I wouldn't be able to afford to protect mankind from teh perils of black magic.  Hell's bells, that would be really embarrassing.

DB Ch 16
"Heroism doesn't pay very well.  I try to be cold-blooded and money-oriented, but I keep screwing it up"


3565
Author Craft / Re: What do you wish would be done MORE in urban fantasy?
« on: December 29, 2007, 07:02:05 PM »
Cooper, for inspiration you might want to read "Empire of the East" -(3 books in one) by Saberhagen.  I don't want to ruin it for you but if you want a quick synopsis:

(click to show/hide)


Hold the frickin' phone.... I loved Saberhagen's other books in that continuity, but i didn't know there were  more of them.  I read his 11 Sword books
(click to show/hide)
.


For those of you who keep saying you want to see more mundane people rise to hero-hood, I recommend most of Neil Gaiman's novels (American Gods, Neverwhere and others).  He does just that, where a seemingly ordinary person gets swept up in supernatural goings-on, and usually is just looking for a way out the whole time.  They are fun because the characters usually end up hitting this state of pseudo-insanity where they are no longer surprised by anything they see and begin to simply take everything in stride.

3566
Author Craft / Re: What do you wish would be done MORE in urban fantasy?
« on: December 21, 2007, 06:37:47 PM »
Moving on...

What Id like to see in modern fantasy more is Supernatural explanations/motivations for familiar things, especially locations.  I mean, everyone expects there to be mysticism with old structures such as Stonehenge or various temples and pyramids.  But, if Magic never died out, why would the practice of mystically significant architecture be a lost thing.  Age doesn't have to be the only thing to give a place power or purpose.  A similar vein was used in the recent Transformers film where the Hoover Dam was built to conceal alien artifacts and vast energy signatures. 


Take the Dresdenverse for example: 

Given what we know about magic, and that magic has a presence in an almost corporate guise with Monoc Securities,  there has to be more to the design of the Pentagon than a mere misunderstanding of the phrase "Think outside the box."  Maybe its part of some kind of giant sigil of malicious intent, or maybe its shape is part of some intense mystical defenses for our governments military and intelligence. 

And this can work from almost anything:

Maybe Fort Knox is Fort-freaking-Knox because They (Capital T) needed to convince the masses that its was impenetrable to tap the energies of that mass belief into actually making it so, and gold was just a sellable euphemism for some other treasure.

Maybe the Arc de Triomphe, with its Twelve radial Streets, is actually a giant portal of Napoleonic Empirialism. 
Same idea with the St. Louis "Gateway Arch"  (tell me thats not just begging to be an invasion point for fey outsiders or black council).

The Vatican, which is structurally a circle inside a square inside a five pointed star, has some infinite possibilities.




(For a larger list of geometrically suspect structures, see:  http://www.city.hakodate.hokkaido.jp/kikaku/kokusai/$summit/01-cities.htm)

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