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Messages - Tirs

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91
DFRPG / Re: Big bad wolf
« on: September 09, 2014, 03:44:59 PM »
My face, when I read it:

92
DFRPG / Re: Big bad wolf
« on: September 09, 2014, 09:45:50 AM »
BTW, which stats can have Wolf from Fables (The wolf among us)?

93
DFRPG / Re: Big bad wolf
« on: September 08, 2014, 08:11:02 PM »
Dude, I read my mind (not totally but)

94
DFRPG / Re: Big bad wolf
« on: September 08, 2014, 06:36:58 PM »
Actually, I have some houserule-project about DF-werewolves as supernatural global power, like Red Court or White Counsil (cuz I really dislike their role in original verse).
I can show you but my friend told me, that they are seems too much strong.

95
DFRPG / Big bad wolf
« on: September 08, 2014, 02:24:38 PM »
So, I want to create elder werewolf (NOT Loup-garou). He must tottaly control himself and his poweres, but he must be also stronger than Alphas. If you let use example from comics... if Billy is Hawkeye, so, my werewolf must be Midnighter.
Any ideas?

96
DFRPG / Re: Spring court, autum court, jade court, etc.
« on: November 07, 2013, 11:08:57 AM »
You speak about specific organization, or any that expand the world of DF?
I invented some organisations for werewolves and shapeshifters, but they exchange DF-cosmology.

97
DFRPG / Re: Silly question
« on: October 23, 2013, 08:06:15 PM »
I can't find rules which described what exactly Armor work.
Taran
Thanks.

98
DFRPG / Silly question
« on: October 23, 2013, 04:34:48 PM »
 Guys, I know, it sounds silly, but I must clarify rolles about armor for game, and I can't find it in book. Can somebody give the page number or chapter at least?

99
DFRPG / Re: Werewolves reboot
« on: June 14, 2013, 09:08:36 AM »
I don't want to make them minor-talanted, it must be separate nation. About shapeshifters... you know, for me were- is  wolf, first of all. But it can be intrested option (if wolves won't be harm in their abilities), but were-sharcs is too exotic. I think, were's mast be only large terrestrial predators.


100
DFRPG / Re: Werewolves reboot
« on: June 14, 2013, 03:16:09 AM »
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You do realize that the sun, holy items and water, fire and a host of other things would allow the Alphas to fight the RCVs right?  It isn't as if they are invulnerable
As I said, it's sneaky tricks. No, I like it , but supernatural SUPERpower must to can fight directly.
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Also, something to consider, your original power, which protected them from all magical mental stress, does nothing verses a RCV addictive saliva.
Yep. But it won't let vampires with Dominate set on one half of the pack to the other.
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A Black Court Vampire would be trickier, but I'd still put my money on Billy in a duel.
Oh, c'mon. If I right correctly assessed their strength, BCV is roughly equal to True Blood/Southern vampire mysteries. And fight werewolves like Alpha (they were usual wolves, not dire wolves, but theyuse Vampire blood as the steroids).
This was end this way:
http://www.youtube.com/watch?v=4dWYJNed6zI
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I'm not familiar with the Anitaverse, unfortunately.
Werewolves described here
http://anitablake.wikia.com/wiki/Lycanthropes

101
DFRPG / Re: Werewolves reboot
« on: June 13, 2013, 09:47:56 PM »
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RCV might be able to wield magic but the majority are not magic users
:o Of course I don't want to make all (or even most) of them magic users. By the my first plan, there is only 1-2 shaman per one pack.
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Keep in mind, with a society of them, a lot more would probably reach the powerhouse Dire-wolf that Billy is in Turn Coat.
C'mon.You know, if Alphas meet one BCV with no holy stuff, they would be dead. All of them. No ifs, no buts. Against RCV it's not so bad, but... just compare their stuts. Reds have advantage in toughness.
In my option I use shapeshifters like Alphas (not only wolves) as the servants and vassals of my werewolves.
 
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If Alpha-style werewolves were organized and at the same numbers as one of the "relevant" vampire courts, they'd definitely be a signatory on par with them.
Sorry, but your option is pointless. WHAT this "organized Alphas" can do against Red King? Well, besides the fact that they make him laugh. Superpower need units which CAN fight against enemy's  strongest units.
P.S. And please, don't speak about sneaky tricks. Of course, it must be used, but if supernatural nation have no brutefoce to fight against their enemyis face-to-face, it's don't deserve the respect.
P.P.S. But I will be glad to constructive criticism. Btw, what do you think about Anitaverse werewolves? Of course, WITHOUT Beast Call as vampires ability.

102
DFRPG / Re: Werewolves reboot
« on: June 13, 2013, 02:43:27 PM »
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NOBODY can declare war on the Winter Court.  But there's a reason for that, so that's not a great example.  I think, if he mustered the right resources and allies, he could take on some serious threats
I think, Red Court could, and Council can. But you right, war against fairy is special issue. OK, my werewolves must be strong enough to declare was to Red Court. With the 50/50 chance to win.
 I just can't respect this creatures without it  :-\

103
DFRPG / Re: Werewolves reboot
« on: June 13, 2013, 02:03:28 PM »
 You know Macronni's syndicate can't declare war on (for example) Winter Court. I mean, he can, but without chance of winning.
 I construct Wolves'Impire as the as еру equal opponent for Red Court or White Council.

104
DFRPG / Re: Werewolves reboot
« on: June 13, 2013, 01:27:13 PM »
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Vampires and other such monsters are not subordinate to the fey or the White Council.
Cuz they have they own magic, not to mention the strong society and a lot of uberunits) But, for examples, most of ghouls are servants of Red Court.
You know, I wont to make werewolves' society the superpower, which can compete against Vampires' or Fairy courts, or White Council. Like... OK like Forsakens in eraly nWoD (in new redactions vampire was too much improving, and now those werewolves too weak... yet).
 So, may be you right - this ability is too strong. In this case, I think, that werewolves need more shamans.

105
DFRPG / Re: Werewolves reboot
« on: June 12, 2013, 09:29:34 AM »
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I don't think that's so. Pretty much nothing in the Dresdenverse has mental defence Powers by canon, and yet most of the Dresdenverse doesn't get enslaved much.
Сuz fairy and wizards has their magic. Other creatures are more or less subordinate to them. I just constructed werewolves as another superpower of DF-verse. ;)

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