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DFRPG / Re: Creating Vancouver and other Canadian cities, Dresden style.
« on: August 13, 2010, 03:40:08 PM »
You might want to see if you can pick up Vancouver: Secrets of the City (by Shawn Blore, I see its on Amazon) - it has some interesting factoids & weird bits about Vancouver like the large water caverns that serve as a reservoir under Queen Elizabeth Park, the real spiritual starting point of Vancouver, and the tunnel mazes that run under the city in and around the Pender area. There's some unexpectedly cool stuff about this city that you'd never imagine
In the version of Vancouver our group is drawing up for our Dresdenverse (with obvious inspiration from Big Trouble In Little China, hehe)
A key feature that spun out of the enormous Chinese population here is Chinatown, and its shadow, Chinatown Below, which connects to all the other Chinatowns and their Chinatowns Below in the world. It even connects to the Richmond Night Market on the nights it is on during the summer, and it has ever-changing gates to important Chinese subcommunities in and around the Lower Mainland (the gate-keepers are grumpy too, and some of the gates are rivers and you need ferryboats to cross them. But it's a fast way to travel and it beats BC Transit!)
It has drawn in ghosts, spirits and minor godlings from the Celestial Bureaucracy, and they have been bumping shoulders with the totems and spirits of the Coast Salish who were the First. Amongst those are they who think that they should be the Only, but the lines to the Jewel of the Northwest are many, and the Celestial Bureaucracy are only a few of the many Immigrant Gods who have come ashore (one key theme in our City is that it is a melting pot of many peoples, and its not just the people who have come...the recent influx of Japanese and Korean, for example, have added new complications to the mythic status quo)
Within that are the politics and machinations of the many wheels and wheels-within-wheels in the Bureaucracy; Vancouver is a prized outpost and there are many jockeying to exert their own control.
The Jade Court is also here, and although you have to look hard for them, their control and power is subtle and deep. Anyone of any power though, will have to deal with them at some point...
There's also something really cool about the insular nature of Chinatown and its shadow Below - its literally another world, with smoky interiors, exotic smells, strange glass jars of mysterious creatures in apocatheries and the storefronts Above whose doorways lead to temples and shrines instead of other rooms. Narrow stairways that fall backward in time and space. Lanterns that never stop burning because they anchor a reference point for those who live there. Marketplaces with wicker cages of chicken and pigs, blind beggars who earn their coin with sword demonstrations, monkeys that chatter from the rafters above teahouses. There are bamboo forests in courtyards and lotus-covered pools and fountains where snake goddesses live. They would tell your fortune if you wish... for a small favour of course.
So if you go into Chinatown... beware. And watch which alleys you are stepping into...
And that's all before we take into account the wealth and complex tapestry of the Coast Salish mythology, which makes up the fundamental fabric of the Nevernever in that part of the World. Many of them want to flex their muscle, and awaken the sleeping giant who would shake the world and remake it (this is tied to the Big Earthquake that's yet to come, which all of us who live here are kind of waiting to happen)
Also our game is set about 5 or 6 years before the 2010 Winter Olympics get here; there are some yet to be determined ties to that upcoming event as well. The game actually starts against the backdrop of Vancouver celebrating the awarding of the Games to the city.
Some great maps of Vancouver and the region can be found here:
http://johomaps.com/na/canada/bc/maps.html
http://johomaps.com/na/canada/bc/vancouver/maps.htm
In the version of Vancouver our group is drawing up for our Dresdenverse (with obvious inspiration from Big Trouble In Little China, hehe)
A key feature that spun out of the enormous Chinese population here is Chinatown, and its shadow, Chinatown Below, which connects to all the other Chinatowns and their Chinatowns Below in the world. It even connects to the Richmond Night Market on the nights it is on during the summer, and it has ever-changing gates to important Chinese subcommunities in and around the Lower Mainland (the gate-keepers are grumpy too, and some of the gates are rivers and you need ferryboats to cross them. But it's a fast way to travel and it beats BC Transit!)
It has drawn in ghosts, spirits and minor godlings from the Celestial Bureaucracy, and they have been bumping shoulders with the totems and spirits of the Coast Salish who were the First. Amongst those are they who think that they should be the Only, but the lines to the Jewel of the Northwest are many, and the Celestial Bureaucracy are only a few of the many Immigrant Gods who have come ashore (one key theme in our City is that it is a melting pot of many peoples, and its not just the people who have come...the recent influx of Japanese and Korean, for example, have added new complications to the mythic status quo)
Within that are the politics and machinations of the many wheels and wheels-within-wheels in the Bureaucracy; Vancouver is a prized outpost and there are many jockeying to exert their own control.
The Jade Court is also here, and although you have to look hard for them, their control and power is subtle and deep. Anyone of any power though, will have to deal with them at some point...
There's also something really cool about the insular nature of Chinatown and its shadow Below - its literally another world, with smoky interiors, exotic smells, strange glass jars of mysterious creatures in apocatheries and the storefronts Above whose doorways lead to temples and shrines instead of other rooms. Narrow stairways that fall backward in time and space. Lanterns that never stop burning because they anchor a reference point for those who live there. Marketplaces with wicker cages of chicken and pigs, blind beggars who earn their coin with sword demonstrations, monkeys that chatter from the rafters above teahouses. There are bamboo forests in courtyards and lotus-covered pools and fountains where snake goddesses live. They would tell your fortune if you wish... for a small favour of course.
So if you go into Chinatown... beware. And watch which alleys you are stepping into...
And that's all before we take into account the wealth and complex tapestry of the Coast Salish mythology, which makes up the fundamental fabric of the Nevernever in that part of the World. Many of them want to flex their muscle, and awaken the sleeping giant who would shake the world and remake it (this is tied to the Big Earthquake that's yet to come, which all of us who live here are kind of waiting to happen)
Also our game is set about 5 or 6 years before the 2010 Winter Olympics get here; there are some yet to be determined ties to that upcoming event as well. The game actually starts against the backdrop of Vancouver celebrating the awarding of the Games to the city.
Some great maps of Vancouver and the region can be found here:
http://johomaps.com/na/canada/bc/maps.html
http://johomaps.com/na/canada/bc/vancouver/maps.htm