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Messages - Quazar

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31
DFRPG / Catch: The Trappings of Winter/Summer
« on: December 16, 2010, 05:32:28 AM »
In the books, everyone with this catch only has Inhuman Recovery, and thus can only net them +1.  But in general, what would be its max?

It's an everything-but catch so that's +0
Only a special class of "people" can access it +1
Surely every clued in person knows that you fight Summer with Winter and vice versa +2
Theoretical Maximum: +3

Is this correct?

32
DFRPG Resource Collection / Re: Spare Character Concepts
« on: December 16, 2010, 02:15:53 AM »
Hector Leese
High Concept: Abandoned Scion of Zeus
Power Level: Submerged

Stress:
Physical: OOOO(OOOO)
Social: OOOO
Mental: OOOO

Skills:
• Superb (+5): Might, Fists
• Great (+4): Athletics, Endurance
• Good (+3): Presence, Conviction
• Fair (+2): Intimidation, Rapport, Contacts
• Average (+1): Alertness, Discipline, Lore, Resources, Craftsmanship

Supernatural Powers:
• Superhuman Strength [-4]
• Supernatural Toughness [-4]
• Inhuman Recovery [-2]
   • The Catch: Mortal Women [+3]

Mortal Stunts:
• Catch!: Hector uses Might instead of Weapons for thrown attacks

Adjusted Refresh: 2

This is my take on a character pretty similar the first one on this thread.  Not sure if I'm ever going to run him, so I wanted to put him out there.

33
I'd just houserule it, figure out what the largest reasonable strength the particular wizard or community of wizards could raise and make it that.

I'd only use the rules for making a ward when they are somewhere without one and the zombies/faeries/vampires are coming for them.  That would cut out the silliness.  Your character is probably hurt and the zombies/faeries/vampires are going to be there any minute.  Throw up a rudimentary ward then nut up or shut up.

34
DFRPG / Re: Knight/Emissary of Santa Claus
« on: December 15, 2010, 09:25:28 PM »
Ok, to be clear, I'm not trying to stat Santa.  I didn't make that clear in the OP, sorry.  He's definitely a plot device level character, at least on par with the Erlking and probably more powerful.  I mean, knows if you've been bad or good?  That's intellectus my friends.

I'm interested in guys like Buscadera's character.  Which emphasis did you place on Yuletide Magic?  Obviously air, perhaps something to do with cold?  Not an element per se, but i guess it could be run as the reverse of fire.

35
DFRPG / Knight/Emissary of Santa Claus
« on: December 15, 2010, 08:39:01 AM »
It being the season, and Jim having mentioned Santa at DragonCon, I've been thinking about what would make for a good character based around EDIT:a servant/representative of Old St. Nick, using his themes.  He'd need Marked by Power of course, and perhaps Unseelie Magic, but what else would make for a great themed character?  I have a few ideas, but I'm mostly interested in what you guys cook up.  What do you think?

36
DFRPG / Re: DFRPG Resource Wiki
« on: December 14, 2010, 10:38:26 PM »
Got a response from Evil Hat. Apparently there are already two such wikis, but neither contains much content. We're welcome to add to those or to make our own.

So, do you guys want to use one of these sites?

http://dresdenfilesrpg.wikidot.com/
http://dresdenverse.wikidot.com/

Yeah I saw those.  I'm not a huge fan of wikidot, but it's not nothing.

37
DFRPG / Re: Focused Practitioner vs Wizard
« on: December 14, 2010, 07:25:43 AM »
So for example, the true specialist Ectomancer would be someone who has Thaumaturgy (so he's learned how Wards and Summoning work in general) and has taken three Refinements in being better at Ectomancy.  He is going to be much more awesome than some guy who never got a proper education to begin with and is just sort of winging it on Ectomancy and nothing else.

This would make sense if that was the way it is presented in the book.  Here, to be an ectomancer one would take Ritual and now you can talk to ghosts.  I'm actually saying, why not just spend the extra 1 refresh to have Thaumaturgy with specializations and potential Refinements and the like.  But that would make you a Sorcerer, not a Focused Practitioner.

Perhaps they intend that FPs should take either Thaumaturgy or Evocation as they progress.  As far as I can tell though, that's never spelled out.

I'm houseruling it so that Focused Practitioners start off with a specialization bonus in their field for both conditions (power/control or complexity).  This pays them for foregoing the other fields, but not enough to disincentivize taking one of the main powers.  And I'm allowing the use of Refinements for increasing specialization.  But that's just my own take.

38
DFRPG / Re: New list thread: custom Items of Power
« on: December 14, 2010, 07:03:29 AM »
George Washington’s exquisitely made Civil War era cavalry saber that functions at Weapon: 3.

So... which one of those is correct?  It's either George Washington's Revolutionary War saber, or Ulysses S. Grant's Civil War era saber.  George Washington had been dead for 60 years before the Civil War broke out.

EDIT: Beaten to it!

39
DFRPG / Re: Help with the Mystery Part of the Plot
« on: December 14, 2010, 06:55:38 AM »
That Forge link was fecking awesome.  I'd had some real problems getting mystery creation straight in my head, but that really cleared it up.  Brilliant.

40
DFRPG / Re: White Court Spellcasters
« on: December 14, 2010, 06:05:05 AM »
That's a fascinating question.  The only whampire we know who has performed magic in the DF would of course be Papa Raith, and that was sponsored magic so that doesn't really help us here.  Hmmm...

The way I would run it would be that their magic comes from the human part of them, so it's independent of the demon and thus the demon's Feeding Dependency.  Note that Bianca's magic is independent of her Feeding Dependency and there is even less humanity left in the Red Court.

41
DFRPG / Re: Focused Practitioner vs Wizard
« on: December 14, 2010, 01:21:51 AM »
As you can see, this guy is stronger. Slightly worse at Thaumaturgy, but slightly stronger and far more versatile when it comes to Evocation. Please note that both Belial and I are allowing Lawbreaker to add to power as well as control. This is a houserule, but you could be forgiven for thinking that it's canon. Many people do, at first glance.

For the exact same refresh point expenditure.  This just confirms that there is no mechanical reason to be a focused practitioner, even with refinements.  I just wanted to make sure I understood correctly.

42
DFRPG / Re: Focused Practitioner vs Wizard
« on: December 13, 2010, 03:46:53 AM »
8 foot tall bruiser is not going to become a expert ballerino in a few months just because he's strong and athletic.  That takes decades of practice.  Spreading your talents, even when they are larger in sum, makes you inferior to specialists when restricted to a particular discipline.  That's just the way the world works.  Dresden points out how work it has taken for him to able to throw up even the simplest rough and ready veil.  There's no way he just picks up ectomancy and starts showing Lindquist up.

Your idea makes sense to me Sanctaphrax.  Particularly if you're going to charge -3 for it.

43
DFRPG / Re: Catch Ideas
« on: December 13, 2010, 03:32:42 AM »
cold-forged-iron


Also, there's no such thing.  Iron is far far too brittle to be hammered into a useful shape by pure strength.  Cold-forged is a term without meaning.  It just sounds impressive.

44
DFRPG / Re: Focused Practitioner vs Wizard
« on: December 13, 2010, 01:23:36 AM »
A skilled ectomancer like Mort, is able to better commune with the spirits than Harry, because Harry himself has no practical experience in the matter. Were Harry to concentrate on learning how to commune with ghosts, he'd leave Mort in the dust in no time.

Well I think that's pretty stupid if true.  I suppose I'll just have to house-rule it.  C'est la vie.

I do like the idea of taking Evocation or Thaumaturgy off the table when you buy refinements.  Seems like a good balance, though I'd probably say you could take a couple before limiting yourself.

45
DFRPG / Re: Focused Practitioner vs Wizard
« on: December 12, 2010, 11:42:45 PM »
But mechanically, you understand what I mean?  There must have been some kind of rationale from Evil Hat or one of the betas that prompted it.

You're already specializing, why not further develop that specialization?

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