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Messages - prophet224

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61
Author Craft / Re: An ethics question.
« on: July 12, 2010, 04:13:12 PM »
That should be an addendum to my comment. It never serves to lift directly from A (life) to B (story), particularly if it is someone else's experience.

62
Author Craft / Re: An ethics question.
« on: July 12, 2010, 03:00:18 PM »
Interesting.  My usual answer to anyone who says, for ethical reasons, "I'm not sure if I should do <x,y,z>," is "If you are wondering, you shouldn't do it."

HOWEVER...
As writers, this is what we do. We see the world around us, pull things out of it, and make a story. Sometimes it is entirely made up, other times not so much. You pull from life, both your own experiences and those of others.

63
Author Craft / Re: Tools for Writers
« on: July 11, 2010, 01:25:26 AM »
yWriter does have a spell check, you just have to download the dictionary file separately. :)

64
Author Craft / Re: online publishing
« on: July 09, 2010, 08:30:24 PM »
I'm sure there are folks that do that.  My only thing is that if you are publishing your work via blog, than you are obviously interested in the 'being published' aspect. To me it is sort of a validation, so I definitely am interested in that myself. If you publish work via a blog, it is, today, considered 'first publication', unless there is restricted and limited access.  Thus you no longer have 'first publication' rights to anything you blog. Excerpts, however, are a notable exception.

65
Author Craft / Re: Lexile Measurements
« on: July 08, 2010, 07:08:49 PM »
Lexile is a pretty good assessment, though if I remember correctly there are some books that come up strange.  Regardless, Scholastic uses lexile as the measurement for their books and educator-focused software.

66
Author Craft / Re: Guess I'm going to Dallas.
« on: July 08, 2010, 07:06:47 PM »
Which brings up a related question... though not specifically writing-related, is anyone going to Dragon Con?  Lots of writers and workshops there, though probably not agents.

67
Author Craft / Re: Guess I'm going to Dallas.
« on: July 08, 2010, 06:03:53 PM »
Fascinating... I may be going.  Won't know for sure until the end of the summer.

68
DFRPG / Re: Hullo!!
« on: July 08, 2010, 05:50:13 PM »
Lol - welcome!

69
DFRPG / Re: The deadly toys of 21st century
« on: July 08, 2010, 05:49:25 PM »
Totally understood.  I think mine was clean.

70
DFRPG / Re: How to decide if a PC knows a creature's catch
« on: July 08, 2010, 05:47:15 PM »
In this kind of situation, the PC's either would know the catch or the won't.

Honestly, I don't think there are many cases where this will come up. I mean, if you are facing them off against a "fluted milfonky" (lol--yes, completely made up) then they will have no idea. However, if you have any kind of creature that can, for instance, suck blood, drain life essence, etc. you will have a character that goes "that sounds similar to x,y,z" and starts trying things.

These days there is a great deal of talk and media representation for the supernatural.  Joe Shmoe may hear "chupacabra" and think "I saw that on X-Files".  The media tends to mix up <ahem> "truth" and fiction, but that is the point.  I really think that lore should give a sliding scale of information.  You may not get the catch, but you might have an idea...

Now regarding actually running it, I don't think it should be a complete exchange, unless the creature is using powers to guide the character's mind away from the truth. I think you make anyone, wizard included (wizards don't know EVERYTHING, but they know more than others which is what the Lore skill represents), make a lore check automatically on being given a reason to believe that the creature is not human, but yes, adjusted based on what the creature is doing.  For DnDers, this would be like a disbelief check on illusion. Later in the scene, for instance, if you get more data, then I would let them do a similar 'quick check'  as a supplemental action again modified for how much they have seen (remember they will probably be running under incorrect info more often than not, unless a creature really shows its full abilities). It doesn't take any time, really. If a character has a hunch, they can take a full exchange to really examine and search their memory.  Otherwise, it is 'hey, the way he went up that wall didn't look natural.'  But that still isn't a lot to go on for a lore check.  Transform into a dragon and you've got more to work with. :D

71
DFRPG / Re: It finally came. 7/7/10
« on: July 08, 2010, 04:51:41 PM »
Ok, now that is cool. :)

72
DFRPG / Re: The deadly toys of 21st century
« on: July 08, 2010, 04:50:56 PM »
Great stuff... gonna have to think on this a bit.  What else is out there, legal, and highly useful this way?

How about caltrops dipped in silver? Two nails, heads cut off, bent at 45 degrees and welded.  Then get a silver ingot (about $20 for an ounce - http://bullion.nwtmint.com/silver_panam.php) and melt it with a butane or acetylene torch, dip the tips (just the tips) in, and voila!  Caltrops that affect lycans for about $30.  Ok, the torch is another $10-$100 depending on how much you want to spend.

You can perform a similar procedure on a number of things, though you should expect the silvering to come off pretty easily.  Think crossbow bolts, knife blades... heck, you could have an axe where one side was regular and the other side silvered (and normally unused).

There's the old 'holy water in a water balloon' trick or similar with water guns.  There are also pistol versions of paintball guns - just remember that you need to be careful legally with anything that looks real.


73
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: July 08, 2010, 04:23:57 PM »
Wow, thanks for that response, it is appreciated.  And I hadn't even thought about someone sitting at the computer prepping labels before the shipments were ready.  Thank you again for your time!

74
DFRPG / Re: Writeable/Safeable Char. Sheet?
« on: July 08, 2010, 04:22:30 PM »
Hey all, with regard to saving some of the fillable forms, I've never used Foxit (thanks shuzumi, I'm going to try that later) but I know that 'Cute PDF' will save.

http://www.cutepdf.com/

75
DFRPG / Re: So... a change in the shipping date for the DFRPG books.
« on: July 08, 2010, 04:17:51 PM »
Ahh.. I just noticed that I had a 'rescheduled' notation after all - didn't think that was there.

Just out of curiosity (I know it doesn't change anything, but particularly after seeing the mention that you were rethinking using this distributor in the future, I am wondering)... is this sort of experience due to them or due to UPS? In other words, if the distributor got the info in (i.e. "Billing information received") on the 23rd, but it didn't actually get picked up until July 6, that appears, at least to be UPSs fault, rather than the distributor's.  ?? :)

Thanks again!

**********<sigh>**********

Status: In Transit
Rescheduled Delivery Date: 07/13/2010
Shipped To: FINKSBURG, MD, US
Shipped/Billed On: 06/23/2010

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