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Messages - Ulfgeir

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151
DFRPG / Re: Factions For An Online DFRPG Chat
« on: April 21, 2013, 10:35:36 AM »
Ha! Yes, all organized crime stuff gets a lot more worrying once ghouls are on the table. Are the other gangs in your game supernatural-influenced at all?

Not as far as we know...(I wouldn't be the least surprised though) But as of the latest session it is the two mexican gangs and the russian maffia that has divided up most of the city. They were the most violent and ruthless ones.  We have had most problems so far with various witches stirring up a LOT of trouble, and then trying to avoid the attention of the authorities (both mortal and supernatural. Let's just say that the FBI would be quite interested in having a "chat" with at least two of the characters in the group). 

The homepage for the campaign with chronicles etc are located here if you are interested. You get different views depending on wether or not you click on the menu-items or hover over them and expand that way. 4 different chronicles but 2 are in Swedish, the other 2 in English. Some locations haven't seen any play yet though.

/Ulfgeir

152
DFRPG / Re: What are your favorite aspects?
« on: April 21, 2013, 10:19:00 AM »
And I always wanted to build a character around the aspect "Knight to C4".

Lol. Protection against things that go BOOOM in the night...

/Ulfgeir

153
DFRPG / Re: What are your favorite aspects?
« on: April 20, 2013, 10:27:23 PM »
I think the one I have used the most on my character so far is "Pay attention!" to justify that she takes extra time setting things up.

/Ulfgeir

154
DFRPG / Re: Factions For An Online DFRPG Chat
« on: April 20, 2013, 08:14:00 PM »
I always like having a smallish ghoul gang that's associated with organized crime.  The syndicate uses the ghouls as body disposal.  Of course, the ghouls expect a quota and you don't want to piss them off...

I really hope my GM doesn't see that one... In the campaign we have, we have a turfwar involving 2 different mexican gangs, russian maffia, italian maffia, irish maffia...  Did I mention our campaign takes place in Boston... 

/Ulfgeir

155
DFRPG / Re: What are your favorite aspects?
« on: April 14, 2013, 12:16:47 PM »
In the campaign I play in we have the following...

For some of the characters:

"What could possibly go wrong?" - A changeling who is the Heir to the Prince of Summer
"Hero or?" - A werewolf
"What did I say now?" - A very inexperienced and mentally unstable djinn without a clue about the world.
"Sucker for a lost cause" - a clued in mortal who is a crusader for various things.
"There is more between Heaven and Earth..." - My character, a focused practioner who specializes in divination.

For some locations.

"Oh, there is another floor here" - The Boston Museum
"Guilty until proven innocent" - The FBI

/Ulfgeir

156
DFRPG / Re: List of thematic thaumaturgy
« on: April 06, 2013, 11:42:08 PM »
Here are the ones I can think of from the top of my head..

Divination
Summoning (probably lots of different versions here)
Healing (both physical an mental)
Necromancy
Protection (wards and other protective magic)
Travelpowers
Curses

/Ulfgeir

157
DFRPG / Re: What places in history would you DFRP in?
« on: April 03, 2013, 09:02:49 PM »
A few ideas here...

Shakespearean London
England and the mainland Europe for a WWII-setting
Victorian England (with full focus on the social things)
Viking-era Scandinavia (possibly also the conquest of the Rus as well as the stuff in Miklagård (Constantinople))

/Ulfgeir

158
Cinder Spires Books / Re: ???????
« on: March 16, 2013, 04:59:02 PM »
Ulfgeir - about this book, one of the reviewers on Amazon mentions something awful.
(click to show/hide)
Is that really true or is it one of those "I'll make up stuff so people won't buy this book" things? I can handle anything, but that is one concept I can't handle.  :(

As far as I can remember, nothing of the sort happened in the book.

/Ulfgeir

159
Author Craft / Re: 24 hr clock in dialogue
« on: March 11, 2013, 09:18:39 PM »
And here btw is a cool link that indicates lots of weird stuff regarding time...

Believed false thinga about time Found it at Slashdot.com when I was surfing at work earlier today... Some I will have to look up to verify.

/Ulfgeir

160
Cinder Spires Books / Re: ???????
« on: March 10, 2013, 11:25:00 PM »
Can anyone give me some steampunk recommendations?  I have attempted to get into it before but each time that I do I find something horribly written (books, comics, tv) and then start to hate it again.  I am hoping that all of you can steer me in the right direction.

Well two series I can recommend:

by Lilith Saintcrow: The Iron Wyrm Affair (The first book in the Bannon & Clare series)
by Pip Ballantine & Tee Morris: Phoenix rising (The first book in the Ministry of peculiar occurences series)

Then of course you also have the webomic Girl Genius.

Even though the book The Difference Engine by William Gibson & Bruce Sterling is one of the first entries of steampunk,   I hesitate to mention it. It has an interesting idea but the book feels disjointed.

/Ulfgeir

161
Author Craft / Re: 24 hr clock in dialogue
« on: March 10, 2013, 09:59:41 PM »
Here in Sweden you would get the 24-hour clock in writing (like on signs and notifications), but interchangeably using 12-hour-clock or 24-hour clock in speech (never using the equivalent of AM or PM). The useage of 24 hour clock in speech would be restricted mainly to full half hours. eg  16:30. For say 16:25 it would be said "five in half five" bu for 16:20 it would be "twenty past four"..

And btw, if you are setting your story in Europe, make certain you read upon the date-formats.  And yes there are differenes between the way you would write dates  in headers and freeform text. And for some stupid reason the best-before date on food is written in the form DD-MM-YY or sometimes even just DD-MM. Did I mention that there is nothing indicating this order on food-products themselves which is really really stupid. E.g. 10/05/11 could theoretically mean that it was 11th of May 2010, or 10th of May 2011 or 5ft of October 2011 or other strange combinations...

As a side note: The US system of writing things are probably the WORST way of doing it when it comes to sorting data on a computer. For written dates you want it in the YYYY-MM-DD form for sorting.

/Ulfgeir

162
DF Comic Books / Re: Style of Comics You Read
« on: March 10, 2013, 10:45:39 AM »
The stuff I currently read:

Girl Genius
Lady Sabre and the pirates of the inneffable aether
Goblincomics
Lackadaisy
Fables

I used to read:
Manga (anything by Masamune Shirow, Ranma ½, Dirty Pair, Nausicäa of the Valley of the Wind)
Elfquest
Sandman
The Dreaming
Bone
Some X-men
John Carter
Legion of Superheroes (before their stupid reboots)
Lady Death
Purgatory
Cyberforce
Codename Strykeforce

/Ulfgeir

163
DFRPG / Re: Magic Motorcycle
« on: March 09, 2013, 11:16:09 PM »
Another idea would be to take a look at an epsiode of the Manga "Ah! My Goddess" Where they had a car-race. The kikcer was that the ngine was powered by 5 very small trolls that pushed/pulled the valves around. And they really didn't like it when the opposition tried putting something in the gastank.

/Ulfgeir

164
DFRPG / Re: New GM advice
« on: March 07, 2013, 07:10:52 PM »
Fates pretty loose with the rules as is. I always go with "if you can narrate and make it make sense, then yeah"

Indeed it is loose with the rules compared to a lot of other games. But then, if you haven't been GM'ing before, even these loose rules may sometimes be a bit of a straightjacket. What I meant was that "the rule of having fun" trumps all other rules.

/Ulfgeir

165
DFRPG / Re: New GM advice
« on: March 07, 2013, 12:21:32 AM »
Don't let the rules get in the way of you and your group having fun.

/Ulfgeir

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