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Topics - Ulfgeir

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DFRPG / Death Curses
« on: July 23, 2015, 08:14:56 PM »
Well that thread on Kemmlerites stopping a Death curse by stopping the person from dying, made me think (or well I had the thought long before). For those of you that have played wizards, have you thought about what kind of Death curse your character would cast if needed?

My character who specializes in divination, her death curse would be "All your secrets shall be known."

/Ulfgeir

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DFRPG / German version of Dresden RPG on Kickstarter
« on: July 09, 2015, 07:21:12 PM »
Found a German version of Dresden RPG on Kickstarter. In case someone wants to practice their German. The art seems to be different from the version published by Evil Hat.

/Ulfgeir

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Author Craft / Research question - antique cameras and film
« on: February 22, 2014, 01:52:38 PM »
Here's a research question that someone hopefully knows the answer to.

What kind of chemicals were used to develop the early (as in late 1890's early 1900's) types of photographic films. I know Kodak originally had so you sent in the whole camera and they sent it backed with a new roll of film for 100 photos in it, but you could also develop stuff by yourself.

And I have already ruled out the Cyanotype photography in this case, as it would not be practial for the thing I had in mind in my steampunk story.

Yes, I can do some handwavium, but i prefer to have a solid understanding of the rules and possibilities before changing stuff

/Ulfgeir

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DFRPG / How are your campaigns?
« on: January 12, 2013, 07:51:17 PM »
Just curious on a couple of things on how others play their campaigns.

What powerlevel did you start your campaigns at?
What city did you use for your campaign? 
Did you have any special requirements regarding the characters in your campaign?
How close are you following the timeline in the books?

And to answer my own questions:

The campaign I play in, we started at "Feet in the water-level", and have now after 3 full adventures reached a major milestone so we got a +1 refresh. Since my GM thinks it is fun and cool if people writes chronicles, those that opted to do that for the campaign got an extra refresh from start. So out of 7 players 4 started writing chronicles (only 3 of us has so far written for all 3 adventures, which took something like 9-10 game sessions. And yes it is really cool to see it from the perspective of the other characters). Reason for the low starting level was that it would give us room to grow.

We chose Boston, as it is an old city. We also wanted all characters to be relatively young, so we all started them as students at the university. So far the in-game time has been about 9 months. So my character who started as 19 is still not legally allowed to drink alcohol (legal age is 21 as far as we could tell). Which is interesting when she hangs out at a  student pub where one of the other characters is one of the bartenders and another one a bouncer...

When we started our campaign the in-game time was slightly before Halloween 2012. The vampire war is over, and we are post "Night of Terror" due to what happened in Changes.

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