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DFRPG / Thaumaturgy: Declarations and Maneuvers
« on: May 24, 2011, 11:03:03 PM »
For Thaumaturgy, how are folks generally handling Lore Declarations?:
A) True Declarations:
no in-game time is spent on them, no clocks running in any way, just:
"I raced a Werewolf earlier this week and collected some of its sweat, so I make an Endurance roll to gain the Aspect 'Werewolf's Toil.'"
B) Scenes/Maneuvers:
each one advances the game clock depending on how long it should take:
"We have until midnight to gather supplies for this ritual. I'll be at the target site at 5 pm, sneaking in to get a "Sympathetic Link," then on to the forest with a pizza at 7:30 to get some "Pixie Dust," then I'll hit the shore around 8 to harvest some "Nereid Strands," then off to the Nevernever to beg some "Unicorn Hair" from my patron around 9:30, then...."
C) A combination of either/or depending on Plot.
D) Other
A) True Declarations:
no in-game time is spent on them, no clocks running in any way, just:
"I raced a Werewolf earlier this week and collected some of its sweat, so I make an Endurance roll to gain the Aspect 'Werewolf's Toil.'"
B) Scenes/Maneuvers:
each one advances the game clock depending on how long it should take:
"We have until midnight to gather supplies for this ritual. I'll be at the target site at 5 pm, sneaking in to get a "Sympathetic Link," then on to the forest with a pizza at 7:30 to get some "Pixie Dust," then I'll hit the shore around 8 to harvest some "Nereid Strands," then off to the Nevernever to beg some "Unicorn Hair" from my patron around 9:30, then...."
C) A combination of either/or depending on Plot.
D) Other