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Messages - Ghostfreak

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136
DFRPG / Re: Request A Character
« on: September 02, 2016, 05:47:15 AM »
Again, his Time Accel ability has nothing to do with him going into the past or future so he will never get lawbreaker. His guns and equipment are standard military grade, including the Contender which he uses as a trump care against anything that uses magic and yes there is much more to them than just their fighting abilities. An I'll put up some info on both.


    The Master of Saber and the main protagonist. Born in Fuyuki City, Kiritsugu was raised on Alimango Island, where he lived with his father, Norikata Emiya, the fourth family head of the Emiya family and a magus specializing in time magic. He became friends with Norikata's assistant, a local girl called Shirley who was four years older than him, developing a crush on her. However, disaster struck when Shirley became a vampire after drinking one of Noritaka's potions. She pled for Kiritsugu to kill her, but he fled instead. Shirley subsequently lost control and turned all the residents of Alimango Island into vampires.
   

Their village was soon overrun by Executors from the Church and Enforcers from the Mages' Association, agents whose purpose was to destroy all the vampires and eliminate any trace of civilization and vampirism on the island respectively. Kiritsugu was the only survivor of the 'cleansing', saved by Natalia Kaminski, a freelance Enforcer who wanted information on the magus responsible. Returning to the hidden Emiya residence, Kiritsugu confronted his father on his research and Shirley's death. Upon mercy killing Natalia in the process of killing another vampire, who at that point had become like a mother to Kiritsugu. It was then that he became disillusioned with the ideal of becoming a 'hero of justice', as he realized it was impossible to save one person without losing another.


    Around eleven years before the fourth Holy Grail War, he took on a child soldier he had rescued as his apprentice, who he eventually named Maiya Hisau, training her in much the same way Natalia trained him. Two years later, Kiritsugu was hired by the Einzbern family to be their representative in the coming conflict. Believing that the Holy Grail could grant his wish for world peace, he left behind his former work. Despite being the true Master of the Einzbern, Kiritsugu operates mostly in the background during the conflict, ambushing other Masters when they are otherwise occupied, while Saber is partnered with Irisviel and made to act out in the open. This is to avoid conflict between Kiritsugu and Saber, as the methodologies of the two conflict with each other too much. Over the course of the War, Kiritsugu's mask of stoicism begins to crack, revealing the cold assassin to be nothing but an unstable manchild who fears not being able to let go of his wife when the time comes. During his final fight with Kirei, Kiritsugu is dragged into the Grail and, after being confronted with the Grail's true nature (which was corrupted by Angra Mainyu in a previous Holy Grail War) and is shown only a twisted version of his wish to save as many people as possible where everyone dies. He resists it by killing manifestations of his wife and daughter created by the Grail, and orders Saber to destroy the Grail after realizing its corruption. However, the Grail is unable to be destroyed and its corrupted nature causes a huge fire. Kiritsugu desperately looks for survivors, discovering an amnesiac boy who he names Shirō and adopts. Kiritsugu then spends months trying to retrieve Illya, but Angra Mainyu's curse robbed him of his magical abilities and physical health while Acht strictly trains Illya to become the next vessel under the impression that her father abandoned her. Eventually, Kiritsugu dies while watching the moon with his adopted son and talking about his dream to become a hero, believing that at the very least he wouldn't grow up to be like him. Shirō, however, ends up taking his father's dream to heart and, as seen in Fate/Stay Night has the capacity to actually become a Hero.



(An this is Kirei Kotomine)

    Kirei Kotomine (言峰 綺礼 Kotomine Kirei?) is the Master of Assassin. Before the Fourth Holy Grail War, Kirei served as a priest under his father, Risei Kotomine. Although Kirei understood the distinction between good and evil, he could only revel in committing sins. Hounded by guilt and sorrow and with no alternative, Kirei prayed that, through marriage to a woman he loved, he could finally achieve respite from his tortured existence. When Kirei discovered marriage could not change him, he was on the brink of suicide; his terminally ill wife, filled with concern, committed suicide to show to Kirei that he could still feel compassion for others and died happy seeing her husband crying for her. However, after her death, Kirei was disgusted to realize he was crying because he had wanted to kill her instead; from that day on, he ceased pursuing salvation altogether.

    Sometime later, he would become the apprentice of Tokiomi Tōsaka due to the wishes of his father, who wished to see Tokiomi obtain the Holy Grail. He participates in the War as a Master under Tokiomi's orders, serving as reconnaissance and support. While researching into the background of the enemy Masters, he sees his own emptiness mirrored in Kiritsugu, and though he initially likes him because of it, begins to feel a compulsive hatred for him after discovering that, unlike Kirei, Kiritsugu had a chance at normal happiness only to throw it away for his ideals. Conversely, Kirei is the only Master that Kiritsugu fears, the latter seeing him as the biggest threat to his own victory. During the later stages of the War, after goading from Archer, he accepts his own twisted inner nature and murders Tokiomi, becoming the Master of Archer and assuming the role of the main antagonist. Not having a true wish for the Grail, he continues to fight to discover his purpose in life. He is defeated and killed by Kiritsugu in one-on-one combat, but makes a wish on the Grail with his dying breath. This causes the Grail to set fire to part of Fuyuki, as well as giving Kotomine a fake heart made from its curses, reviving him. He then revels in the suffering of the people below, but his mood is soured when he sees Kiritsugu saving a young Shirō, realizing that, since Kiritsugu held onto his ideals even after their fight, he had been defeated on all fronts.

137
DFRPG / Re: Question about Items of Power
« on: September 01, 2016, 09:17:17 PM »
Typical item of power things. Unbreakable, it is what it is (two handed great sword that acts as a trick weapon and emanates moonlight along its surface which I can turn on and off at will). Though most of the time I keep it in either a carrying case or a large enough gym bag. The main thing I really want is the sword of the cross feature where you burn a fate point and the weapon becomes whatever it is your fighting bane of existence. So I can at least have something to get past resistances and immunities and the like and eventually as the game progresses I am looking towards building my own weapons, clothes and adding rune magic to the mix. I'll put up a video to better show what the moon light sword looks like or a link to the picture. Just need idea for cool stunts and powers to make sure I can keep up. Like deflect projectiles back at people, cut through spells, etc.


Added: https://www.google.bs/search?q=holy+moonlight+greatsword&biw=1280&bih=607&source=lnms&tbm=isch&sa=X&sqi=2&ved=0ahUKEwizjqb7i-_OAhVFlB4KHYeOBIIQ_AUIBigB#imgrc=P7l-ry-h7UuC_M%3A


Here ya go

138
DFRPG / Re: Question about Items of Power
« on: September 01, 2016, 03:11:40 PM »
My plan you say? I guess I can share. It'd been a while since I have played Dresden Files so when my DM said he was doing a game it got me pumped. An not to long before he asked me I'd turned over Bloodborne and an idea came to mind immediately. So I ran with the idea of what if the main character, before he ascended to being a great one, presented Analise with the ring of betrothal and she accepted? My character concept is a young man who is adopted by two overbearing but loving parents, and he happens to be a descendant of these two people but does not know it. His dreams are filled with a red moon hanging low over gothic city where beast and all manners of dark creatures rule the streets. An the only thing stopping them from doing so are brave men and women garbed in black, using any and every means to combat the threat and shove them back. He is not clued in so of course this freaks him out and when he tells his parents they look at him like he's crazy, eventually he has another dream where he finds himself in an unfamiliar field (The Hunter's Dream) where a presence makes itself known to him. He can't describe what exactly it is he is seeing nor can he understand its alien utterings, but when it reaches out and embraces him tightly to it he is shocked. Forcing him to awaken to find a strange mark on his left palm and a greatsword that seems to emanate blue moonlight across his lap; then he accepts that something is really wrong with him.

Overall he's meant to be a Hunter in the present day, wanting to take up arms against the things that go bump in the night to protect humanity though he's 12 at the moment and has a long way to go. (Feet in the water level) My dm loved the idea and due to the prodding of another player whose mother was put in a drug induced coma and his character was conceived through a dark ritual by the sleeping Cthulu against there will. A rival faction stormed the sect, killed his mother and kidnapped him to trained him to be a terrorist in servitude of the great old one. They got raided by the white council and he used the distraction to slip away, living on the streets as a homeless child touch by madness. Keep in mind we did not collaborate in anyway, shape or form nor did we know of what each other is building and our dm, after reading more into it decided to add the Cthulu mythos to the mix.

139
DFRPG / Re: Request A Character
« on: August 31, 2016, 05:56:10 PM »
Hmmmm. You gotta point there, I'd really like to see this guy with stats so I can have a better idea of how he'd work out in the Dresden universe.

140
DFRPG / Re: Ask a simple Question, get a simple Answer!
« on: August 31, 2016, 05:54:26 PM »
Question. I have a character who has an item of power and I am deeply interested in getting the ability "All are equal before God" or a variation on my item of power eventually since our power level is feet in the water. What I would like to know is how much would such an ability cost. I asked in my whatsapp group and everyone was freaking out and whatever like its gonna be the end of the world. One side argued that their should faith based items because of different religions and whatever but my DM shut that idea down. My DM made it so that there will only be 3 faith based items in game i.e the swords of the cross and he was going on about how its unfair for a p.c. to just spend refresh to get that particular ability, while someone else who took the time to be a knight of a across to get said item. I argued that its easy to get a sword of the cross only because of the red tape surrounding it, via the trappings and restriction and have a high concept to match.

141
DFRPG / Re: Request A Character
« on: August 31, 2016, 05:36:52 PM »
I find that unlikely because Kiritsu is not going back or forward in time at all nor is he causing any time paradoxes. Though the wizard council and wardens would give him the evil eye and the fact that he never uses magic to kill. Yea I don't see them getting to him without a fight. Not even adding that fact that without metagaming, how would they know he did anything time related? He would make an flavorful character in a campaign He's mainly using it to speed himself up so he can keep up with supernatural foes who would obviously be stronger and faster than him naturally. Kinda like an extreme version of super speed. I highly doubt he can one shot the Blackstaff as everyone in Dresden Vol 2 is flat out broken in their own rights to the point where they don't even need stats to back that claim. Though if the bullet works the same as the anime, then he would be severely injured. If not outright crippled from ever using magic again. Hell anyone who relies on magic would be severely injured and or crippled. Some have stats but others like Kincaid don't have none because he is that far ahead of the curve. 

142
DFRPG / Re: Request A Character
« on: August 31, 2016, 01:53:10 PM »
https://www.youtube.com/watch?v=D82T9eMcNF0


I know that you don't like wiki's so I found a video instead displaying both characters are their best. Emiya Kiritsugu and Kirei Kotomine. The former is a freelancer known as the magus killer for using ruthless tactics and military grade weapons to get the job done, while the latter is a Executor for The Church ruthlessly skilled at hand to hand combat. Both are skilled at fighting the supernatural, though with different methods. Enjoy!

143
DFRPG / Question about Items of Power
« on: August 31, 2016, 01:34:16 PM »
How much refresh would it cost a player to have his item of power have the "All creatures are equal before God" ability? Because my character has an item of power and would eventually like to have this particular feature on his Moonlight Sword, but I have no idea how much something like this would cost. All help is appreciated.

144
DFRPG / Re: Request A Character
« on: August 31, 2016, 01:30:57 PM »
Damn that looks fantastic Sanctaphrax. A mafia don knight of the cross, now that is flavorful. Very flavorful. Gonna keep that one for another Dresden game in the future.

145
DFRPG / Re: Request A Character
« on: August 21, 2016, 02:44:02 PM »
Ran the idea by my dm and he fell in love with it instantly. We played our first session yesterday with a hitch and we covered alot of ground. The system is very fluid, full of narrative and roleplay and no one person overshadows everyone else. We started at feet in the water and the party consists of two emissaries of power ( one is a bastard scion of c'thulu and I am the blade of the moon scented hunter), one catholic true believer, a weird fae thing who has a penchant for thievery, a budding wizard (i do not know the template he is playing but he has soul gaze and the sight so I assumed it was caster of sorts) and one pure mortal who has dreams of being an mma champion. All of us are 12 years old and started out school fine, until the second day where a girl in our class collapsed and had a seizure. Green marks popped up on her skin, pale and sweating like a pig. Two days later she died and in that time span more and more people started showing the same signs. Caster found out that it was some sort of ectoplasmic spirit made by a necromancer and that one of the ways to kill it is rosemary. But never shared that info becauase he does not know who is in the know or who to trust. What made it worst he had to leave early so that hurt the cause by alot. My character knew something was horribly wrong and it had nothing to do with an outbreak of a disease or whatever, and not wanting to risk other students dying I made a judgment call. Long story short, I managed to convince the true believer to come with me to the school so he can bless the water in the sprinkler system, where we would turn it on and kill the ghost once and for all. The dm loved our synergy so much that he ran with it and through alot of scares and obstacles with dodging security and a ghost that tried to offer us candy if we just have him a hug; we killed it.

146
DFRPG / Re: Request A Character
« on: August 18, 2016, 04:52:11 PM »
He who walks behind is an interesting character for an outsider and basically shows how little we know about them. Outside of obscure information from the whole council (which is only known by a select few and I feel things are missing). Not discounting that outsiders are not evil or that they do not pose a problem but it is interesting nontheless that they have s connection to the idiot god.

147
DFRPG / Re: Request A Character
« on: August 18, 2016, 03:14:06 PM »
Perhaps the trouble aspect would be "Looks like a lawbreaker, smells like a lawbreaker" in pertaining to his heritage because his ancestor (protagonist of Bloodborne) is a great one (outsider) after defeating the moon pressence; though he still retains his humanity because he was human first. Before fighting jim however, he not only becomes a Vileblood after learning the truth about Cainhurst and its vast secrets, but also draws rhe interest and affections of the queen. Analise, Queen of the Vilebloods and Cainhurst castle. The trouble would stem from fact that the seventh law states that no one should have contact or reasearch about outsiders; but it says nothing about being related to one. Sure this might bring more trouble than its worth since your existence would be a conundrum and most of the heavy hitters of the super natural world would want you dead mostly out of fear. Plus the laws though ironclad are quite flexible to get around so that would introduce interesting roleplay. Especially when it comes to the hypocritical white council wizards and how they handle things.

148
DFRPG / Re: Request A Character
« on: August 18, 2016, 03:56:53 AM »
Bloodborne is a very interesting game filled with lore and characters that just stick to you and overall an experience I feel everyone should enjoy. The character write up is really good Theo though what would be his concept, trouble and other aspects to describe him exactly? Especially for a modern time like now.

This is what I had in mind.
High Concept: Moon-scented Hunter
Trouble: (not sure yet; probably something to do with blood.What, I am not sure.)
Aspects: School kid, Crazy Prepared,  Reads body language instead of words, Prince of the Vilebloods,  (I need one more for a total of 5)

The only other thing I am not able to get right is using blood as a weapon, both with weapons and as a base. Like how Queen Yarhnam is able to use her blood as a weapon.

149
DFRPG / Re: Request A Character
« on: August 17, 2016, 04:57:54 PM »
https://m.youtube.com/watch?v=IdWOFrFbcz8

This should help out San. If not then pleass let me know.

150
DFRPG / Re: Request A Character
« on: August 16, 2016, 02:13:43 AM »
Ahhh. Forgive me. I keep assuming people would know what I am talking about. Silly me. The main antagonist is a character you create in the world of Bloodborne. I'll be sure to include information best as I can. Your opinion and insight is always welcomed. Would it be alright if I post a link to a video to give you a better idea? If no other source is visible?

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