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DFRPG / Re: Mistborn Powers List
« on: June 26, 2015, 06:22:46 PM »
Nah, metals are better represented through compels than through anything else. The only times it comes up in the novels are when it's dramatically appropriate. Atium is the only one that you really have to worry about, which could plausibly be modelled with a stress track, but I still think it makes more sense to have it work through compels as well.
Besides, the only times you're going to use Atium are when you need to curbstomp a whole load of baddies at once, or you're up against another Mistborn or Inquisitor. Anyway, it's not as though the other metals are particularly rare.
Everything in Luthadel (the capital city and setting of the Final Empire) is geared towards getting these metals. The Lord Ruler even made his capital there because of the abnormally high concentration of metals in the groundwater, which helps to both supply his nobleman allomancers and spot Skaa Mistings/Mistborn who instinctively burn their metal.
Anyway, I've given it a lot of thought and I agree with Theogony_IX. I think I'll adjust the costs of the powers down to -1/-2, though I think just being Mistborn is enough to warrant a higher refresh rate than -6. Mostly because I'm thinking of making Mistborn capable of use multiple metals at once in the same manner as Extra Appendages.
Besides, the only times you're going to use Atium are when you need to curbstomp a whole load of baddies at once, or you're up against another Mistborn or Inquisitor. Anyway, it's not as though the other metals are particularly rare.
Everything in Luthadel (the capital city and setting of the Final Empire) is geared towards getting these metals. The Lord Ruler even made his capital there because of the abnormally high concentration of metals in the groundwater, which helps to both supply his nobleman allomancers and spot Skaa Mistings/Mistborn who instinctively burn their metal.
Anyway, I've given it a lot of thought and I agree with Theogony_IX. I think I'll adjust the costs of the powers down to -1/-2, though I think just being Mistborn is enough to warrant a higher refresh rate than -6. Mostly because I'm thinking of making Mistborn capable of use multiple metals at once in the same manner as Extra Appendages.