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DFRPG / Re: Crafting: Guns & Weapons
« on: May 05, 2010, 04:26:13 PM »
Well it would take only a small houserule to allow an "Item of Quality" Stunt to be purchaseable, allowing Stunts or Skill bonuses for an item.
Since such items would be of very high quality and an obvious major benefit, this character's association with the other PCs could be used as justification for them buying the Item of Quality (Gun) stunt.
Perhaps, as an alternative, create a tree of Stunts along the lines of "Master Craftsman" built to allow for creation of a mundane version of Focus Items and Enchanted Items? Base the costs and rules in some way off of Thaumaturgy for how many slots of items he can have, and how to build more. A rifle made by your character, for example, could provide a +1 bonus for maneuvers or attacks from more than 2 zones from your target.
Since such items would be of very high quality and an obvious major benefit, this character's association with the other PCs could be used as justification for them buying the Item of Quality (Gun) stunt.
Perhaps, as an alternative, create a tree of Stunts along the lines of "Master Craftsman" built to allow for creation of a mundane version of Focus Items and Enchanted Items? Base the costs and rules in some way off of Thaumaturgy for how many slots of items he can have, and how to build more. A rifle made by your character, for example, could provide a +1 bonus for maneuvers or attacks from more than 2 zones from your target.