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DFRPG / Maneuver plus?
« on: February 27, 2011, 05:31:07 PM »
It seems like extra shifts get "wasted" when performing a maneuver. For example, if you roll a supurb result and only needed fair... well, you still only get an aspect worth +2. Is there any way to "make use of" the extra shifts? Or conversely, can you make an attack that also places an aspect on the target? I suppose if you cause a consequence, that might do, but normally the target gets to decide the consequence, right?