I'm playing a game where they've house-ruled grappling and it got me thinking about the RAW rules. I've always liked the grapple rules but a couple of things kind of bugged me about them.
My biggest complaint is that only 1 person can do the supplemental actions. It seems to me, if two people are grappling each other, they should be able to block/hurt each other.
My thoughts:
1. Make it an extended test. It might work well in a 1 on 1 fight, but in the middle of a combat, it'll probably get wonky.
2. Taran's House-rule vs. 1.0
Bob and Doug are fighting...
Bob wants to grapple Doug, so he does a Might Maneuver resisted by Doug. A Might or regular Dodge to resist.
If successful both Bob and Doug are (both) "Grappled"
- You may not move zones as a supplemental or sprint while grappled.
They can maneuver, block and attack each other as normal with some exceptions:
- Large weapons may not be permitted (GM has final say)
- Might becomes the default skill for attacking/defending
- if you have a STR power, you get +1/level of STR Power and you get +1 damage/level
- Other skills(fists, weapons, discipline (for magic)) may be used but they are restricted by Might
- You can move yourself and your opponent one zone but it is an opposed roll
- You may end the grapple as a free action at any time. If the person you are grappling doesn't want to end the grapple, it is an opposed roll using Might(by default) and it uses up your action to do so. Although, other skills may be used: Intimidate, resisted by discipline, for example. You could use Athletics to "wiggle" free also. (GM discretion)
- You can throw your opponent 1 zone. It's an opposed roll and it ends the grapple if successful.
Outside the Grapple:
- if you want to attack/maneuver anything/anyone outside the grapple, you face a block equal to the Might score of the person you are grappling(minimum 1). (strength powers add +1/level)
- People outside the grapple can aid by setting up maneuvers etc... like normal.
In practice:
Let's say a guy(Bob) with Great Might and 2 levels of STR is grappling a wizard(Doug) with Great Discipline and a +2 control focus item. How would it play out?
Doug is only using Discipline to cast spells at +3 (since it's restricted by Might)
Bob could try to "disarm" the focus item, reducing Doug's chances even further.
but
Wizards tend to have fairly devastating evocations. If Doug hits with a spell, it's going to hurt. That said, Bob is dodging with Might at +6.
Thoughts, suggestions, alternate ideas?