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Messages - LMage

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DFRPG / Re: Red Court Infected - Feeding but not killing?
« on: May 08, 2013, 08:00:58 PM »
I'm pretty sure only the first full feeding is fatal. The RPG talks about WCV's being able to feed in low levels, but having to maybe take more full WC Powers/Abilities if they feed and use their powers to often, before becoming a full WCV.

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DFRPG / Re: Red Court Infected - Feeding but not killing?
« on: May 05, 2013, 03:48:52 AM »
I think it's like with White Court Virgins- they can take in bits and pieces but they don't actually turn until they've killed/finished the deed. Discipline rolls would probably be needed to keep themselves in check, and it should only be done in high risk situations.

On blood packs/animal blood, I would assume that it helps some but not a great deal, and not nearly as much as "fresh" blood, but on the flip side, I wouldn't set the difficult as high as from drinking from a live source.

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DFRPG / Re: Organizing an DF RPG Online Game
« on: May 05, 2013, 03:36:37 AM »
I might be interested in joining as a player- since it looks like my current Roll20 game is destined for disbandment.

How exactly would this work, in terms of specifics?

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DFRPG / Re: Organizing an DF RPG Online Game
« on: April 30, 2013, 01:37:03 PM »
I'm not sure how helpful this is but, roll20 is extremely good for online Table Top gaming. It's completely free, and it has a virtual "table" that you can set maps/images on, move tokens, etc. It has a chat system the includes virtual dice (/roll 4df for Fate/Fudge dice), records, a place to keep most basic character stuff (skills, aspects, items) where everyone can see them, as well as cameras/voices if you want two separate means of communication (one IC and one OOC).

I don't have much experience with it, a friend says it's really good, though the one disadvantage is that there aren't a lot of urban/modern maps for the site (which makes sense since most table tops aren't urban), but since The Dresden Files is pretty "crunch" light that's not as much of a hindrance as it could be.

EDIT: Looking back, this actually wasn't what you where asking for at all. I misunderstood it appears...

Well, it's still a good set of features that a might be useful for a site your looking at developing.

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DFRPG / Re: Playing "Free Will-less" Characters
« on: April 29, 2013, 03:01:56 AM »
I think that the difficulty here comes from the fact that "Free Will" is naturally a very had concept to define.

What about when two Aspects that are both within the character's nature, is their a choice there? Say Placeholdersidhe has both the aspects of Indirect Trickster and Faeire Lader Climber- both are perfectly natural parts of a Sidhe's nature, the first because Sidhe are meant to act indirectly and the second because they are also meant to try and amass power and influence.

So, the Placeholdersidhe has hitched his wagon to a Party Member's rising star, using them as a means to gain power, now the Party Member is Taken Out during a fight with Nasty Creature, and the Sidhe is left with two options- directly aid Party Member by fighting Nasty Creature (keeping with his second aspect) or baking off and leaving the Party Member to die or be captured (Keeping with the first). If the GM compels "Indirect Trickster" to force Placeholdersidhe to back off, should Placeholdersidhe be allowed to spend a Fate Point in order to intervene anyways?

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DFRPG Resource Collection / Re: Spare Character Concepts
« on: April 28, 2013, 06:19:15 AM »
*Blink* Oh, you are correct.

Actually, that was intentional, I thought I would mostly save the remaining skill points and set them at a mile stone(s) once the character had had the chance to grow and develop a bit.

I mean, I could add Driving (Average) but other then that, I'm not sure....

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DFRPG / Re: Playing "Free Will-less" Characters
« on: April 28, 2013, 06:17:20 AM »
I'm not so sure. The Short Story that features Black Court Vampires in "Side Jobs" showed that even after death they are still capable of rational thought and motivations- they are by nature malicious, cruel, and monstrous, but they aren't mindless. That one Black Court woman (who had been around for a year or so) spent a huge chunk of time terrifying the people that had been awful to her in real life before getting around to killing them, and one that was with her that was only a few minutes old didn't even want to attack the store in the first place until she punched it in the face and threatened to dismember and drown it. Or something.

Free Will is always a tricky concept to pin down, which is why I bring it up here. Is it still free will if it's essentially Chose Between Bad Option A) and Bad Option B)? This sort of thing happens to Harry himself all the time, if because of circumstance rather then nature.

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DFRPG / Playing "Free Will-less" Characters
« on: April 28, 2013, 06:04:27 AM »
So, the biggest component of the Dresden Files RPG is the Fate System, which is all about Free Will, you refresh represents your power to control your own fate, power you cede bit by bit as your grant take supernatural powers. The more powerful you become the more you become a device of destiny rather then then a subject of it.

Which is all well and good, but what about those of us who want to play characters that aren't necessarily creatures of free will? Like say, a recently raised Sidhe that was not long ago a lesser Fae, or a random drifter that was turned into a Black Court Vampire against his will, or even a full on manipulative and Hunger embracing White Court vampire? Depending on how you set it up, these are all creatures that could have a positive refresh, and  be theoretically playable.

But yet they are creatures of nature rather then choice, in certain situations they simply have to act as their nature compels them too. But that's an extremely open ended thing. The Sidhe can't lie, but he can stretch the truth with exact words and achieve the end of lieing without actually doing it, the Black Court Vampire has to feed but he doesn't have to kill to do it, the White Court vampire that's fully embraced her hunger has to act on it, maybe even has to kill with it, but she gets to deiced how she uses it.

It's playing a "nature" character, even with a positive refresh, just not something that can be done, or if you do it right can a creature without free will still be dynamic and interesting in play?

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DFRPG Resource Collection / Re: Spare Character Concepts
« on: April 28, 2013, 06:03:03 AM »
At "Feet In The Water" isn't it only six fate points? (I kept three to offset his lack of combat abilities, since I can't think of what other stunts/powers would make sense for a random kid off the streets to know that would be remotely useful).

I could have sworn that the skill for seduction was intimidation. But I could be wrong.

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DFRPG Resource Collection / Re: Spare Character Concepts
« on: April 28, 2013, 04:40:48 AM »
So, I'm a first time player, and I've been bouncing around a lot of different character ideas. I've settled the one I'm actually using (and have poured the time into, a Champion Of God that serves Hecate) but I figured I'd post a more underdeveloped idea or two that I still liked here and get some feed back.

Quote
Character: Marcus Melrose
High Concept: Guilt Ridden Runwaay
Trouble: Naive Of The Demon Within
Other Aspects: The Foster System Sucks But The Streets Suck More, Ignorance Is Bliss, Can't Ever Go Home Again

Skills-
Good- Empathy, Performance
Fair- Deceit, Stealth
Average- Presence, Rapport, Athletics, Fists

Powers/Stunts-
Emotional Vampire (-1)
Incite Emotion (-1, Touch,  Lust)
Innocent Sex Appeal [Allows the use of Empathy, rather then Intimidation, to Seduce] (-1)

Total Cost: -3
Refresh Total: +3

History-

(click to show/hide)

If this character seems under-powered it's because he's supposed to be. He's more of "The Chick" or "The Heart" in terms of group dynamic, then an actual fighter.

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DFRPG / Re: Alternative style Character Sheet
« on: April 27, 2013, 03:57:23 AM »
I really like it, a lot more then the "Standard" sheet actually :D

Just one question- do you have easier to save/edit version of it on hand? After I saved it (having to click a button that said "Finish Signing) it wouldn't let me go back and change anything- all the fields just disappeared. It might be that I'm just not that PDF savvy, but is there anyway to get them back so I can edit it further?

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