The Dresden Files > DFRPG
is righteousness overpowered?
Thatwolfguy:
one of the players in my game is effectively using righteousness in every combat to pretty much destroy anything and everything. I don't have it in front of me but his high concept is something like "defend the weak" or "needy" or something like that, so it pretty much works for him to say he's defending others in the party or himself, and add his (high) conviction to every attack and defense roll he makes.
has anyone else faced this situation?
how do you make it work out so that you don't tick off the player, but don't make it ridiculously lopsided?
thanks
Dave
Mr. Death:
What do you mean by "add his conviction to every attack and defense"?
You don't mean he's literally adding the skill value, do you? Because that's not how it works. Complementing a skill means you get a +1 to the roll.
And the power as written does not mean "use it on any roll that fits your high concept." It more means, "Describe a specific purpose in this situation that aligns with your high concept; invoke your high concept, and you get a bonus for acting toward that purpose."
So he'd need to first decide on a specific purpose (and as GM, it's well within your purview to say that general defense of your allies is way too broad), and then spend a fate point. Further, if he completes this purpose, takes a compel drawing him away from the purpose, or buys out of a compel meant to keep him on purpose, the effect ends. It's by no means a free lunch.
Thatwolfguy:
yeah, boy was he playing it wrong. so then why would anyone use this instead of just spending the fate point to get +2 on the roll?
Mr. Death:
--- Quote from: Thatwolfguy on January 10, 2018, 08:48:02 PM ---yeah, boy was he playing it wrong. so then why would anyone use this instead of just spending the fate point to get +2 on the roll?
--- End quote ---
It does provide that +1 to "any action that directly addresses your purpose," not just one.
That can amount to a lot over a long scene.
Thatwolfguy:
can you point me to where in the book it details that "complement" means +1, I searched but could not find that
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