The Dresden Files > DFRPG

is righteousness overpowered?

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Thatwolfguy:
and by the way, thank you very very much

Mr. Death:
It's the Combining Skills section on page 213 of Your Story, and no problem.

Page 214 has a little cheat-sheet that explains the "complement" terminology.

Taran:
I mean, it can be several scenes or even a whole story arc.  "I will rescue the kidnapped kid"

Now he gets +1 to investigate checks to track the kid down, or +1 to attacks to defeat the kidnappers.  But it wouldn't give you a +1 to empathy checks in the coffee shop when talking to someone that doesn't relate to the kidnapped kid.

But Making an empathy to find out something else is amiss, you might get a compel to follow that new task.

Mr. Death:
It's like when Harry says that Michael is more invincible when he's "on the clock."

He's already got a 5 in Weapons; the Sword gives him a +1 to attack when he's doing so with true purpose, and if he invokes Righteousness's power to declare that, for instance, Stopping Nicodemus is his purpose, that's another +1.

Righteousness can make you formidable, not in a "Every attack is a crushing blow" sense, but in a "everything you're doing just works a little better and it adds up" sense.

Taran:
But that said, your conviction has to be higher than the skill it's complimenting.

So if your weapons is 5 and your conviction is 5, you get no bonus.

But if your weapons is 4 and your conviction is 5, your weapons is effectively 5 for your purpose. 

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