The Dresden Files > DFRPG
Crafting help
Ghostfreak:
That is exactly what I was looking for. Thank you so much for the speedy response and for being so clear to me. It helps alot.
I've been searching and scratching my head as to how I can use craftsmanship in cool and unique ways. Hence the high frequency blade idea. Thinking of also making body armor so I don't be so squishy. I need to think outside the box because I feel that my dm is ramping up the difficulty in his encounters, but not giving us the means to combat it as effectively as we should for our refresh.
Also a question on conceeding. Can that work on anyone? Including creatures hellbent on trying to kill you? Because my dm tried to convince me otherwise and I'd rather the opinions of those who have the experience and knowhow.
Again, you have thanks.
BearsDragon:
--- Quote from: Ghostfreak on September 18, 2017, 02:14:24 PM ---Also a question on conceeding. Can that work on anyone? Including creatures hellbent on trying to kill you? Because my dm tried to convince me otherwise and I'd rather the opinions of those who have the experience and knowhow.
--- End quote ---
Your Story p206 Covers Concessions and yes you can concede at any time and retain some degree of control over your character's fate so long as you do so before you are taken out. Yes it will work on with enemys hellbent on killing you. It is specifically called in the rule book as a way to prevent an enemy hellbent on your character's death from killikg them. There will still be bad things but your character won't die unless that is your choice.
In your shoes I would ask to talk to the GM with the salient page of the rules open. If s/he goes oh i missed that when i read through the book thats one thing. If s/he is gets mad or tries to browbeat you for bring it up you have a GM who is railroading your character. Then you need to have a very diffrent conversation because for alot of gamers having the gm take over their character's the fastest way to suck the fun out of Gaming.
Ghostfreak:
Just what I was looking for, thank you so much! An yea I will most definitely have a sit down and talk with him because I would be deeply annoyed if my character dies, all because he tried to twist the rules. An take advantage of my ignorance.
g33k:
--- Quote from: Sanctaphrax on September 18, 2017, 02:09:06 AM ---High-frequency blades are currently science fiction, right?
Inventing them ought to be possible with mortal skills, unless your GM is a real stickler for scientific plausibility. But it'd take a lot of time, money, work, and help.
--- End quote ---
<raises hand>
Yeah, stickler here. Hardcore sci-fi, that. Once we've opened the door to a vibroblade, we've implicitly allowed a whole suite of "near future sci-fi" into the game. Exo-skeletal battlesuits, Jet-Packs with hours of flight-time, etc. This is a VERY different game/setting than DFRPG/Dresdenverse.
It's not necessarily a no-go zone, but I would need buy-in from the whole gaming-table before I allowed a player to play a Gadgeteer with sci-fi gadgets... because REALLY, you're just a few (very-enhanced) Crafting rolls from being Tony Stark / Iron Man. If the table DID buy-in, I would expect them in turn to want to re-tool their PC's as DFRPG-Supers flavored. A different game, eh?
It actually sounds like a FUN game... rather inspiring! But different.
One other caveat is that high-tech is *VERY* susceptible to magic. Any magical putz should be able to Hex the HF-Blade (and any other bleeding-edge tech).
Taran:
--- Quote ---One other caveat is that high-tech is *VERY* susceptible to magic. Any magical putz should be able to Hex the HF-Blade (and any other bleeding-edge tech).
--- End quote ---
This. Which is why the first part of your argument isn't going to be an issue. He has to pour in tonnes of resources and time to create stuff that can/will break by the first wizard that swings by. which is how most new/experimental tech starts out. It's pretty fragile and breaks down a lot, so it fits the setting somewhat.
But that's probably a compel, so he'll get a fp for it. And if it's a justification to take a weapon 4 sword instead of a weapon 3 sword, it's not that over-powered. If he wants to get into (more reliable) cyber-suits and iron man stuff, I would, as a GM, rule that you have to pay for much of that with refresh. In the short term, though, it could be a neat progression and an in-game justification for his Pure Mortal to start taking powers.
(which, incidentaly, means he loses his Pure Mortal refresh bonus)
Does it fit the genre? Maybe not. I agree, the table should probably talk about it. But I've seen way weirder stuff in a Dresden game.
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