The Dresden Files > DFRPG
Converting d20 Adventure Modules to DFRPG
Quantus:
--- Quote from: g33k on June 14, 2017, 09:28:36 PM ---Your use of the UA idea of "Shadow" and "Shadowkind" seemed non-Dresden. I think these need some extra work... How/why are these creatures -- presumably Nevernever natives -- residing in the mortal world? Some kind of faerie? Some kind of "changed" mortal, such as a were or a RedCourt vamp? Might they represent (eventually, in campaign-play) allies or adversaries (or some of each; or something more complicated; etc...) ?
You've got a problem, conceptually, with the apparent "mainstreaming" these monsters seem to be trying (or maybe I misunderstood?). The "glamour" / ward, or whatever, that makes them pass as normal in the shop is all well and good, but... what do they do IN THE REST OF THEIR LIVES (with no glamour protecting them)? Not so mainstream then ... Or do the "commute to work" straight from the Nevernever, and are NOT trying to "mainstream"? If they're mainstreaming, aybe the boss can give them some sort of temporary (potion?) or loaner "Look Normal Veil" magic (Elaine used a subtle "nothing worth noticing here" Veil against Harry in "White Night," so something of the sort seems do-able)...
--- End quote ---
I dont think that is as big of an issue as you think, (though I dont think Im fully getting your image of "mainstreaming"?). Just spittballing some possibilities here:
The shop would, presumably, cater to all kinds of non-human clientèle. Based on the internet-guru basement-horde dwellers description I'd expect most of the actual Kobold gang/tribe would live in-house (which would be needed to provide a proper threshold anyway) and that the place would have three entrances: street level, an UnderTown entrance for those that have trouble entering streetside, and a porperly anchored NN Way entrance. The Kobolds likely could craft potions, etc to carry veils outside if needed, but for internet enthusiasts in the era of Amazon Now 2-hour delivery they might not actually need to leave all that much, at least not in broad daylight. The other clients would be responsible for their own travel arrangements. The shop could more or less be a Non-human counterpart to Mac's. Might even be fun to run the quest where they want to get it declared Accorded Neutral Ground.
As far as what they do besides run the shop, Information Brokers comes to mind. A few in the tribe that lean more toward Supernatural Fences/middlemen would work too. Basically as a hub of the supernatural Black Market.
RedRobe:
--- Quote from: Taran on June 14, 2017, 10:04:36 PM ---I know I've said it a bunch but: Two dragons running parts of the city would cool. They could travel through established ways or you could have an underground tunnel system which would be in keeping with kobolds.
--- End quote ---
This might work. In Urban Arcana there is a silver dragon working behind the scenes as the benefactor of a do-gooder group that works to stop incursions of evil supernatural creatures while protecting the good ones. He could be one of the two trying to run the city. I would probably make them lesser dragons.
Quantus:
--- Quote from: RedRobe on June 27, 2017, 05:55:48 PM ---This might work. In Urban Arcana there is a silver dragon working behind the scenes as the benefactor of a do-gooder group that works to stop incursions of evil supernatural creatures while protecting the good ones. He could be one of the two trying to run the city. I would probably make them lesser dragons.
--- End quote ---
That would be my recommendation, the lesser dragons are still damn beefy in all regards, just not full deity level
g33k:
--- Quote from: Quantus on June 15, 2017, 12:38:21 PM --- I dont think that is as big of an issue as you think, (though I dont think Im fully getting your image of "mainstreaming"?).
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And I may, in my turn, have completely misunderstood what the OP envisioned.
Here's the crux of it: Why in the world are these supernaturals (Kobolds) working as "staff" in a public cafe/restaurant???
Brownies clean, it's just their nature. Cobbs make and repair shoes, and that's THEIR nature.
What kind of supernatural being waits tables, busses dirty dishes, does the barista bit, etc?
And keeps regular working hours?
In jobs that bring them into frequent contact with non-clued mortals?
In the Dresden'verse, I keep WTF'ing...
So it looks to me like they are trying to "mainstream:" trying to life a day-to-day life largely as if they were mortals themselves. Working and living alongside mortals. Passing as mortals.
Maybe that's just me, misunderstanding the OP ...
RedRobe:
--- Quote from: g33k on June 28, 2017, 06:33:20 PM ---And I may, in my turn, have completely misunderstood what the OP envisioned.
Here's the crux of it: Why in the world are these supernaturals (Kobolds) working as "staff" in a public cafe/restaurant???
Brownies clean, it's just their nature. Cobbs make and repair shoes, and that's THEIR nature.
What kind of supernatural being waits tables, busses dirty dishes, does the barista bit, etc?
And keeps regular working hours?
In jobs that bring them into frequent contact with non-clued mortals?
In the Dresden'verse, I keep WTF'ing...
So it looks to me like they are trying to "mainstream:" trying to life a day-to-day life largely as if they were mortals themselves. Working and living alongside mortals. Passing as mortals.
Maybe that's just me, misunderstanding the OP ...
--- End quote ---
I guess I should clarify that I am including things outside of Dresden Files canon to make the setting my own. Not a lot, mind you, but things like kobolds and other D&D creatures that were taken from real world mythology and folklore. In my version not all creatures come from the Nevernever, and have always been of Earth. I will most likely pull a bit from Supernatural and similar shows as I have seen done on several PBP games here and on other sites.
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