>I don't want to venture into plot device territory
Okay, I'd stat him up like this:
Manannán mac Lir
High Concept: Irish Sea Dog... er God
Trouble: A true friend to the Fomor stabs them in the front!
Background: Going with the flow to the Nevernever
Rising Conflict: Concealed by his Cloak of Mist
Other Aspects: Message in a bottle, Taking Arms against a Sea of Troubles, A flood of magical items
Powers:
[-1] Aquatic
[-3] Evocation +1 Control w/ Water, 2 focus items, elements are air, water & spirit
[-3] Thaumaturgy, +1 w/ Crafting, 2 focus items
[-4] Refinement, +1 Control w/ Air, +1 Control w/ Spirit, extra +1 Control w/ Water (+2 total), +2 Focus Items
[-1] The Sight
[-6] Mythic Recovery
[-6] Mythic Toughness (from Items: flaming helmet & Magic Breastplate, but these are worth nothing since his sword below has the Item of Power bonus; optionally if he is not wearing these, lower the rating to Supernatural)
[+3] The Catch, Cold Iron
[-2] Inhuman Strength
[-1] Ghost Speaker
[-1] Marked by Power
[ 0] Human Guise
[-4] Greater Glamours
[-1] Bless This House
[-2] Righteousness
[-1] Demesne, the Isle of Mann
[+2] Item of Power: unbreakable sword, Fragarach ("The Answerer")
affects
- [-1] Weapon 3 (Weapon 5 with his Inhuman Strength)
- [-1] True Aim +1
- [-1] Supernatural Sense (detect lies)
- [ 0] Channeling (Air) (in another wielder's hands who doesn't have Evocation, this would grant the ability and cost an additional -2 Refresh)
Stunts:
Tower of Faith (armor 1 vs mental and social if he can pray)
Sailor (+1 w/ Boats, +2 w/ Scuabtuinne aka "Wave Sweeper")
Prankster (+2 Deceit when telling riddles or performing pranks)
Nothing to Sneeze At- I'm still a God! (+2 to Intimidation when resisting The Brush Off from a Mortal)
Leadership
Riposte
Skills:
Legendary (+8): Drive (Boats +9, Scuabtuinne aka "Wave Sweeper" +10), Resources
Epic (+7): Conviction, Lore, Presence* (+8 to Command)
Fantastic (+6): Contacts, Deceit* (+8 w/ riddles & pranks), Discipline, Rapport*, Stealth, Weapons (+7 w/ True Aim from sword)
Superb (+5): Alertness, Craftsmanship, Empathy*, Endurance, Fists, Intimidation*
Great (+4): Athletics, Burglary, Guns, Investigation, Might (+5 Grab, +8 Lift), Performance, Scholarship, Survival
*+1 from Marked by Power when dealing with Magical Community
Focus Items:
Scuabtuinne ("Wave Sweeper"): +1 Control & Power with Water spells (worth 2 items)
Enchanted Items:
Sea borne chariot: +3 bonus to Driving, usable 5x
Cloak of Invisibility: +5 bonus to Stealth, usable 3x
Cauldron of Regeneration: +7 to Scholarship (Healing) Rolls
Magic goblet of truth: +5 Empathy to Detect Lies (usable 3x, worth 2 items)
A protective coat, usable by another; +5 Block vs Attacks (usable 3x, worth 2 items)
Potions: 2 slots for potions worth +7, one time each
Stress:
Physical OOOO[OOOOOO] 1 extra Mild Physical, armor 3
Mental OOOO 2 extra Mild Mental , armor 1
Social OOOO 2 extra Mild Social, armor 1
Refresh Cost: -40