See, I think part of my thinking when I originally posted my questions comes from the fact that I was reading DFRGP and
FATE Core at the same time. I was mentally combining the refined Fate rules into the DFRPG and thinking about all the interesting things that
Create Advantage can do when viewed through the lens of the Evocation Power.
Some of my mental exercises included (all temporary, of course):
Using an Air Evocation to place the aspect
LIGHT ON MY FEET, which might help avoid danger or impress someone at a fancy soiree. Maybe Air can help you with the Aspect
SOFT LANDING or
CUSHIONED BLOW or maybe even
CLEAR MY MIND. The book mentions you can use Earth Evocations to do the nearly the opposite. In an advantageous manner you can put
IMMOVABLE or
SURE FOOTING on yourself, but might put
PLODDING or
STUCK IN THE MUD on a foe using Earth Evocation. Emotionally, you might use Earth to put the Aspect
UNMOVED on yourself or
HEART OF STONE, since Earth is the Element of solidity, density and strength. Fire can be used for the obvious destructive things, but it might also be able to create the Aspect
KEPT WARM or
ILLUMINATED BY FIRELIGHT. It could be used to purge poisons from your body or something with the Evocation that creates a
PURIFIED Aspect on an ally. Things like that.
I find it strange that some folks might not allow an Air Evocation to pick a lock. It says right in the book that you can do that because Air is the Element of find manipulations. When I think of telekinesis, that's what I think of. I know that Spirit is the Element of actually
force: push, pull, throw, smash, hold. I don't think of it as being useful for fine manipulations. Air, being light and flighty, can move things with the dainty delicateness of a butterflies flight or the force of a hurricane.
I'm not at all interested in breaking the game or having Evocation replace Thaumaturgy. Thaumaturgy's advantages include more powerful effects, longer lasting effects, subtle effects, effects at a distance, etc. That's not even including all the summoning and crafting and all that other neat wizardry. When I think of Evocation I think: you can't hide this, no matter what. If you do an Evocation in public, people are going to witness it: a gust of wind, a bright glow, a flicker of flame, tremors beneath your feet, things like that. When you see it, you
know you're in the presence of magic. There is no hiding, there is no subtlety in Evocations. With a Spirit Evocation to Veil yourself, you might vanish from sight but not in a sneaky way, so you better do it before the bad guys catch sight of you. On the other hand, a Thaumaturgy Veil can work like Harry Potter's
Secret Keeper spell wherein, as long as no one tells anyone where you're hiding, you'll never be found. Things like that.
What do you guys think?
And again, thanks for your time! This discussion is really interesting and I hope I'm contributing as much as I'm getting in feedback from the rest of you!