Author Topic: Power Rewrite: Physical Immunity  (Read 18439 times)

Offline Sanctaphrax

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Re: Power Rewrite: Physical Immunity
« Reply #45 on: June 11, 2012, 11:22:04 PM »
Looks pretty good to me.

I might kick up the cost on total damage immunity or immunity to everything except genderless beings a bit, but that's probably just personal taste.

Mind if I reformat a bit and add this to the list?

Offline Tedronai

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Re: Power Rewrite: Physical Immunity
« Reply #46 on: June 12, 2012, 03:41:46 AM »
Either both 'insanity' and 'distractions' are listed twice, or -13 needs clarification.
Immunity to Drowning still costs too much.
Even Chaotic Neutral individuals have to apologize sometimes. But at least we don't have to mean it.
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Offline devonapple

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Re: Power Rewrite: Physical Immunity
« Reply #47 on: June 12, 2012, 05:46:36 PM »
Would it help if I posted a digest of the Immunity cost chart for HERO or Mutants & Masterminds? They are fairly comprehensive.
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

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Offline Sanctaphrax

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Re: Power Rewrite: Physical Immunity
« Reply #48 on: June 13, 2012, 06:38:32 AM »
I'd be interested.

Offline Silverblaze

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Re: Power Rewrite: Physical Immunity
« Reply #49 on: June 13, 2012, 08:39:27 PM »
I'd like that too.

Sanctaphrax, by all means, add it to the list.  Just post the version you wish to add first so we can all make sure it works for us.

Also wait until Devonapple has posted his immunity list.

Adding it tothe list may be a long time coming (relatively), but that is why I created the alternative to Physical Immunity.

Also, please add a  note (when adding the power to the Master List) it is meant as an alternative to physical Immunity and will not use a catch system, since you are "catched" by everything you are not immune to.

I may need to alter costs before the list is done of course.  tehre are also a few thigns I am not very willing to budge on without more debate.

I think we are in the home-stretch though,.

Offline devonapple

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Re: Power Rewrite: Physical Immunity
« Reply #50 on: June 13, 2012, 10:53:52 PM »
[this will be a work in progress - I will edit this list when I get home]

Mutants & Masterminds breaks down immunity between the following options:
Aging - Immunity 1
Critical (presumably critical hits)  - Immunity 2
Disease  - Immunity 1
Environment (any one type: cold, heat, high pressure, radiation, vacuum)  - Immunity 1
Energy (Chemical, Cold, Darkness, Electricity, Fire/Heat, Gravity, Kinetic, Light, Magnetism, Radiation, Sonic, Vibration) - varies by type
Exhaustion  - Immunity 5
Life Support (disease, poison, any environment, suffocation)  - Immunity 9
Mental Effects  - Immunity 10
Poison  - Immunity 1
Pressure  - Immunity 1
Social (interaction) skills  - Immunity 5
Sleep  - Immunity 1
Starvation and Thirst  - Immunity 1
Suffocation  - Immunity 2
Any effect calling for a particular saving throw (either: Fortitude, Reflex or Will)  - Immunity 30 (per save)
Special  - Immunity 1-10 depending on how common the power/special effect is (bullets would be 5, gravity would be 2, any technological or elemental would be 10)
Immunity 1: a rare power descriptor (such as your own powers, a close sibling’s powers, etc.).
Immunity 2: an uncommon power descriptor (such as chemical, gravitic, necromantic, etc.).
Immunity 5: bullets, cold, electricity, falling, fire, magic, radiation, sonic, etc.
Immunity 10: a common power descriptor (such as all effects with cold, electricity, fire, radiation, or weather
descriptors, for example)
Immunity 20: a very common power descriptor (any bludgeoning or energy, for example).

Some rephrased M&M benchmarks:
Immunity 1 (starvation & thirst)
Immunity 1 (sleep)
Immunity 1 (aging)
Immunity 11 (life support [cold, disease, heat, high pressure, low pressure/vacuum, poison, radiation, suffocation], sleep, starvation & thirst)
Immunity 12 (aging, life support [cold, disease, heat, high pressure, low pressure/vacuum, poison, radiation, suffocation], sleep, starvation & thirst)

Some HERO system benchmarks:
Immunity (starvation & thirst) = Life Support (Diminished Eating 3)
Immunity (suffocation) = Life Support (Self-Contained Breathing 10)
Immunity (sleep) = Life Support (Diminished Sleep 3)
Immunity (aging)= Life Support (Longevity 5)
Immunity to low pressure/vacuum = Life Support (Safe Environment 2)
Immunity to cold, disease, heat, high pressure, low pressure/vacuum, poison, radiation, suffocation], sleep, starvation & thirst = Life Support (Total [45 points])
Immunity to aging, cold, disease, heat, high pressure, low pressure/vacuum, poison, radiation, suffocation], sleep, starvation & thirst = Life Support (Total [50 points])
Immunity to all terrestrial diseases & biowarfare agents = Life Support (Immunity 10)
Immunity to all terrestrial poisons & chemical warfare agents  = Life Support (Immunity 10)
« Last Edit: June 15, 2012, 07:01:10 AM by devonapple »
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline devonapple

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Re: Power Rewrite: Physical Immunity
« Reply #51 on: June 14, 2012, 11:27:57 PM »
Any other elements I should try to incorporate in these lists, or do you think we have enough to work with here?
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline Sanctaphrax

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Re: Power Rewrite: Physical Immunity
« Reply #52 on: June 15, 2012, 04:15:10 AM »
Thanks for collecting all that, devonapple.

Some more special and energy examples would be good.

Offline devonapple

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Re: Power Rewrite: Physical Immunity
« Reply #53 on: June 15, 2012, 07:02:10 AM »
Done and done!
"Like a voice, like a crack, like a whispering shriek
That echoes on like it’s carpet-bombing feverish white jungles of thought
That I’m positive are not even mine"

Blackout, The Darkest of the Hillside Thickets

Offline Silverblaze

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Re: Power Rewrite: Physical Immunity
« Reply #54 on: June 18, 2012, 01:20:10 AM »
That's pretty cool.

So Devonapple: opinions on costs or insights into this power ewrite?

Offline Silverblaze

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Re: Power Rewrite: Physical Immunity
« Reply #55 on: June 19, 2012, 08:26:06 PM »
So I'm getting ready for a final chart or semi final chart.

 Helpful opinions on the chart so far?

Be specific with recommended costing, otherwise I'm goign to do a rewrite at my earliest convenience and assume everything else is fine.

Then assuming Sancta doesn't see more issues I'll let him do with it as is needed to be added to the list.


Offline Sanctaphrax

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Re: Power Rewrite: Physical Immunity
« Reply #56 on: June 20, 2012, 05:00:55 AM »
Thanks, devonapple.

I look forward to seeing the next list.

Offline Silverblaze

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Re: Power Rewrite: Physical Immunity
« Reply #57 on: June 26, 2012, 05:53:50 PM »
0 aging, bad smells, sweating, paper, getting drunk, fatigue (from endurance - not Stress)
 -1 disease, drowning, monkey wrenches (only monkey wrenches or other specific thing), sleep, hunger & thirst, seduction attempts, falling damage
-2  all poisons
-3 metal weapons, claws, non metal weapons, an element ( fire, cold, electricity, explosions, pure force, wind, water, earth), distractions
-4 a type of magic, a type of creature
-5 magic, weapons, natural weapons, insanity
-6 immunity to attacks from a gender
-7 attacks from immortal beings or mortal beings
 -8 immunity to attack from all but genderless beings
-9 mental or social immunity
-13 physical immunity to damage, insanity, distractions
-20 two complete immunites listed above
- 30 immune to all three

caveats:  Depending upon interpretation of ACAEBG and Soulfire additional costs may be needed to be immune to them.  One ignores all toughnesses the other downgrades toughness one step.  We need a cost for that. 

Also if the creature is normally effected by holy touch  or righteousness; to be immune should cost more.

Additional caveat: I feel immunities to those things shouldn't be allowed but I am biased.
Perhaps we could create a chart for immunities to things that normally bypass toughness related powers?

Aside from thqat unless the community has something to add to this conversation ...................


Reformat a bit and add this to the list!

Offline Becq

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Re: Power Rewrite: Physical Immunity
« Reply #58 on: June 26, 2012, 07:30:14 PM »
Why would you buy an immunity to a power that specifically ignores that immunity?  Even if you bought the immunity, the power would still ignore it, because that's what the power does...

Offline Silverblaze

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Re: Power Rewrite: Physical Immunity
« Reply #59 on: June 26, 2012, 08:49:31 PM »
Why would you buy an immunity to a power that specifically ignores that immunity?  Even if you bought the immunity, the power would still ignore it, because that's what the power does...

I would tend to agree.

 People on this forum seem to like work arounds to ACAEBG etc.  So I figure an option could help keep people happy.  I'd never use it, but I need to do my designing with others in mind.