The Dresden Files > DF Reference Collection
WOJ: Hexenwufl solved
the neurovore of Zur-En-Aargh:
--- Quote from: Thork on May 01, 2012, 07:56:02 PM ---BUT we keep seeing mentions of "mildew" and similar things around his magic
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I think that's a clue as to where he hangs out, not what/who he is. or at least, the mildew reference i remember around Cowl is when he and Kumori disappear when faced by the Alphas in DB (and we can be pretty sure that's not a veil because of Bob's explanation of how invisibility is useless against wolves in FM, so it kind of must be an escape to the NN), and I think what that's meant to connect up with is the description of the place Peabody runs to at the end of TC.
--- Quote --- and he keeps impressing Harry as human-but-not-quite-human.
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I'm not recalling that off the top of my head, other than his voice sounding not particularly human, which I tend to read as part of his disguise. I don't think Harry has that reaction to his magic anywhere, anyway. Am I forgetting something ?
unsurmountable:
i think Ms. Duck's explanation makes the most sense. We have WoJ that Erlking is only one of several beings that can call the wild hunt. Given that this is also true outside the dresdenverse (in early mythology) and that in early mythology Odin is one of those beings that can call the Hunt, it's reasonable to assume Odin has that same power in the dresdenverse. Add to that Erl's comment that he messes with those who messes with his hunt and you have a reasonable cause for Erl to mess with Odin's plans, (i.e. Marcone). Add to that Erl's domain is on the other side of the FBI building and you now have a pretty solid case for it being Erl. Plus the magical item here turns people into one of the greatest hunters known to human kind, that right in line with the way Erl likes it.
Phariah:
--- Quote from: the neurovore of Zur-En-Aargh on May 01, 2012, 08:05:00 PM ---I think that's a clue as to where he hangs out, not what/who he is. or at least, the mildew reference i remember around Cowl is when he and Kumori disappear when faced by the Alphas in DB (and we can be pretty sure that's not a veil because of Bob's explanation of how invisibility is useless against wolves in FM, so it kind of must be an escape to the NN), and I think what that's meant to connect up with is the description of the place Peabody runs to at the end of TC.
I'm not recalling that off the top of my head, other than his voice sounding not particularly human, which I tend to read as part of his disguise. I don't think Harry has that reaction to his magic anywhere, anyway. Am I forgetting something ?
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Neuro!!!!! *hugz* woots i missed ya ;D
Mr. Death:
--- Quote from: the neurovore of Zur-En-Aargh on May 01, 2012, 08:05:00 PM ---(and we can be pretty sure that's not a veil because of Bob's explanation of how invisibility is useless against wolves in FM, so it kind of must be an escape to the NN)
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It could be a veil, just not one limited to sight. Just like Harry reformats his shield spell to cover different types of energy beyond kinetic, I don't see why a wizard of Cowl's caliber couldn't put up a veil to mask his scent and sound as well as sight.
the neurovore of Zur-En-Aargh:
--- Quote from: Mr. Death on May 01, 2012, 08:36:26 PM ---It could be a veil, just not one limited to sight. Just like Harry reformats his shield spell to cover different types of energy beyond kinetic, I don't see why a wizard of Cowl's caliber couldn't put up a veil to mask his scent and sound as well as sight.
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And bodyheat as well. I suppose it's not impossible that Cowl is strong enough and skilled enough to do that, but it seems a very complex thing to do pretty much instantly, and I'm not seeing why the mildew smell would show up when a veil was cast but not be mentioned before, so I still find the "quick gate out" explanation more plausible; I also think some kind of really quick and sneaky gate out is pretty much necessary for Cowl to have survived the end of DB.
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