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Taran:

--- Quote from: Hick Jr on September 17, 2013, 11:47:00 PM ---It's been too long.


THE POWER OF ROCK [-4]
Description:You wield the power of rock and roll.
Sponsor:Ormagöden, the Fire Beast, the Lord of the Chord, and the God of Metal.
Agenda:Kick ass. Rock out. Be awesome while doing it. Either resist attempts to destroy The Metal, or destroy rival musical avatars.
Evocation:In place of earth, wind, and water, the Metal uses even cooler versions- Metal, Noise, Blood. Fire too, because it was the only one cool enough to stay.
Thaumaturgy:Metal rituals involve conjuring forth massive stages, summoning beasts of metal, melting faces, inspiring the crowds, and looking awesome.
Evothaum: You can perform any rituals using the Power of Rock at Evocation’s speed and methods.
Extra Benefits:You can use Performance in place of Discipline for all magical purposes. In addition, you gain a magical guitar that carries 4 free focus slots that can only be spent on improving the evocations or rituals of the Power of Rock.


--- End quote ---

My name is Mock; Thanks a lot.

3:15

Hick Jr:
Well, that was....interesting.


I was thinking of Brutal Legend when I wrote it, but if it'd look good as an Iron Maiden album cover, you can do it.

Taran:
Dude, you have to watch that movie.  It's awesome.  It's called Rock n Rule.  Unfortunately, I gave away the end...it's still worth watching.

Sanctaphrax:

--- Quote from: narphoenix on October 09, 2013, 07:39:50 PM ---I like the Contacts +2 to contact ghosts, though. It makes it different than Ghost Speaker + Mastery of Ectomancy. Any other suggestions for drawbacks?
--- End quote ---

Best thing I can think of is making the caster vulnerable to the physical attacks of ghosts.

I once wrote a -0 Power that made you solid to ghosts, so you could touch them and they could touch you. I think just getting the second half of that Power would make a good weakness for an ectomancer, since they can already affect ghosts and since they'll inevitably spend enough time around ghosts to make the weakness meaningful.

narphoenix:
So something like this?

SUPERIOR ECTOMANCY [-2]
Description: A master wizard can refine her skills in a particular area so fully that her abilities are qualitatively different from those of a normal mage. While normal specialization simply makes one faster and stronger and more effective, this level of focus provides entirely new capabilities. A wizard with this level of power over ghosts attracts ghosts to herself and can use them to affect the living with all due haste
Sponsor: This Magic is Self Sponsored
Agenda: As this magic is self sponsored, it lacks an agenda
Evocation: This magic does not provide Evocation
Thaumaturgy: This power does not provide Thaumaturgy
Evothaum: All Ectomancy may be cast with the speed and methods of Evocation.
Extra Benefits: Immediately gain the benefits of the Ghost Speaker. However, the power of the wizard who has taken this makes it more extreme. You may use Contacts at +2 when dealing with the dead, but spirits can physically harm you, even if they are unable to manifest.

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