The Dresden Files > DFRPG Resource Collection
Sponsored Magic Master List
Sanctaphrax:
FMA Sponsored Magic could be neat. Or maybe some kind of Law Magic.
Hick Jr:
What do you mean by Law Magic? Law in the D&D sense?
FMA may be better represented by Incite Effect, but I'll take a crack at it. After replaying Brutal Legend, i really want to do a Power of Metal SM.
Sanctaphrax:
Law in either the D&D sense or the government sense. They could both work.
Troy:
WHITE LIGHTER MAGIC [-4]
Description: This is the magic of White Lighters, ranked among the guardians of White Magic. It is almost always used to defend and protect innocents from the perturbations of the forces of evil and darkness. White Lighters are able to orb (teleport) to any location on Earth or other realms, taking passengers with them. They can also heal those who have been injured, but their power cannot bring the dead back to life.
Sponsor: The Elders.
Agenda: Guide, advise, and protect witches and others who potentially have a great destiny. A White Lighter's charges are assigned to them by the Elders. White Lighters must also work to keep magic a secret from the uninitiated and cannot act in mortal affairs if such action might expose the existence of magic to the world.
Evocation: White Lighter Evocations create blocks and maneuvers in order to protect and defend their charges. Evocations are rarely ever used to attack, but when they do, the magical attack appears to be a searing bolt of lightning.
Thaumaturgy: White Lighter rituals include minor Divination and healing rituals.
Evothaum: White Lighters can perform their Divination and healing with Evocation's methods and speed.
Extra Benefits: Once per target, per scene, a White Lighter may remove Physical Stress and Consequences provided injuries were sustained via "unnatural" means. A man shot by a mugger could not be healed, but a man shot by a mugger who was under the influence of a demon could be healed. Physical Stress and Consequences healed in this manner at transferred to the White Lighter in the form of Mental Stress or Consequences. White Lighters are extremely empathic souls and witnessing the pain and violence wrought by mortals can be taxing and traumatizing for them.
narphoenix:
--- Quote from: Troy on August 08, 2013, 02:32:58 PM ---WHITE LIGHTER MAGIC [-4]
Description: This is the magic of White Lighters, ranked among the guardians of White Magic. It is almost always used to defend and protect innocents from the perturbations of the forces of evil and darkness. White Lighters are able to orb (teleport) to any location on Earth or other realms, taking passengers with them. They can also heal those who have been injured, but their power cannot bring the dead back to life.
Sponsor: The Elders.
Agenda: Guide, advise, and protect witches and others who potentially have a great destiny. A White Lighter's charges are assigned to them by the Elders. White Lighters must also work to keep magic a secret from the uninitiated and cannot act in mortal affairs if such action might expose the existence of magic to the world.
Evocation: White Lighter Evocations create blocks and maneuvers in order to protect and defend their charges. Evocations are rarely ever used to attack, but when they do, the magical attack appears to be a searing bolt of lightning.
Thaumaturgy: White Lighter rituals include minor Divination and healing rituals.
Evothaum: White Lighters can perform their Divination and healing with Evocation's methods and speed.
Extra Benefits: Once per target, per scene, a White Lighter may remove Physical Stress and Consequences provided injuries were sustained via "unnatural" means. A man shot by a mugger could not be healed, but a man shot by a mugger who was under the influence of a demon could be healed. Physical Stress and Consequences healed in this manner at transferred to the White Lighter in the form of Mental Stress or Consequences. White Lighters are extremely empathic souls and witnessing the pain and violence wrought by mortals can be taxing and traumatizing for them.
--- End quote ---
Charmed, anyone?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version