The Dresden Files > DFRPG Resource Collection
Sponsored Magic Master List
Deadmanwalking:
Yeah, I'm with Sanctaphrax.
Actually, I might go even farther, it's powerful already given it's scope of Evothaum without either Extra Benefit, and personally, I'd also say that simply and directly granting entire other powers wholesale is outside the scope of Sponsored Magic on it's own...at least without enhanced Refresh cost. So I don't feel that either Cloak of Shadows or what amounts to Riposte are appropriate extras per se.
Sanctaphrax:
Sponsored Magic gives little extra bonuses as a matter of course. Not sure why it should matter if those bonuses are similar (or identical) to an existing Power or Stunt.
And the evothaum is as broad as a single Ritual specialization, which is standard.
Deadmanwalking:
--- Quote from: Sanctaphrax on February 21, 2013, 05:25:58 AM ---Sponsored Magic gives little extra bonuses as a matter of course. Not sure why it should matter if those bonuses are similar (or identical) to an existing Power or Stunt.
--- End quote ---
The powers granted are not usually as powerful as a full -1 Refresh Power or Stunt, and more importantly IMO, thematically, are enhancements of the magic, not thematically related but non-magical or always on effects. I suppose the Riposte version wouldn't fall under the second problem, though it does under the first, but Cloak of Shadows definitely does.
--- Quote from: Sanctaphrax on February 21, 2013, 05:25:58 AM ---And the evothaum is as broad as a single Ritual specialization, which is standard.
--- End quote ---
True, I suppose. Seems a bit broad to me, but I suppose that's more personal than anything.
Mrmdubois:
My problem is more with the agenda. Shadows don't exist without light so they'd be stupid to want the sun snuffed out. D&D had the Shadowrealm consisting of twisted reflections, darker though not necessarily evil. Finding something that works with that and the mirror like aspects of Tenebromancy could be cool.
Although this power does involve manipulating darkness as well, so maybe I needn't say anything.
As to the evocation riposte benefit, that's really cool.
Hick Jr:
Hmm. I didn't mean the full element for the evocation thing, but i'll change it anyway. I just had a better idea.
--- Quote from: Sanctaphrax on February 21, 2013, 05:25:58 AM ---Sponsored Magic gives little extra bonuses as a matter of course. Not sure why it should matter if those bonuses are similar (or identical) to an existing Power or Stunt.
And the evothaum is as broad as a single Ritual specialization, which is standard.
--- End quote ---
Sanctaphrax has the right of it. It's basically an additional Thematic Thaumaturgy specialization.
--- Quote from: Deadmanwalking on February 21, 2013, 05:32:03 AM ---The powers granted are not usually as powerful as a full -1 Refresh Power or Stunt, and more importantly IMO, thematically, are enhancements of the magic, not thematically related but non-magical or always on effects. I suppose the Riposte version wouldn't fall under the second problem, though it does under the first, but Cloak of Shadows definitely does.
--- End quote ---
Going to have to disagree with you here. Kemmlerian Necromancy provides what amounts to a Refinement and possibly a Stunt, Un/Seelie Magic provides a 1 Refresh power, and Hellfire grants a very broad Stunt. Cloak of Shadows is incredibly thematically appropriate, and explicitly magic.
--- Quote from: Mrmdubois on February 21, 2013, 08:15:35 AM ---My problem is more with the agenda. Shadows don't exist without light so they'd be stupid to want the sun snuffed out. D&D had the Shadowrealm consisting of twisted reflections, darker though not necessarily evil. Finding something that works with that and the mirror like aspects of Tenebromancy could be cool.
Although this power does involve manipulating darkness as well, so maybe I needn't say anything.
As to the evocation riposte benefit, that's really cool.
--- End quote ---
The Plane of Shadows of DND 3.5 (I'm a Pathfinder fan m'self) was a lot of the inspiration for this SM, yeah. And like I said, shadows are sort of simple. The want to kill the sun because shadows are weaker, watered-down versions of darkness.
Also, changes i'll probably make
- Switch the Evocation elements to darkness, cold, mirrors, reflections, and gravity.
-Change the Cloak of Shadows extra benefit into "You gain a +1 to the power/complexity of your spell as long as you're casting it in the dark"
-And because the one I wrote specifically for Plant Magic turned out so well, i'll do a character for this. If I can find the time.
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