The Dresden Files > DFRPG Resource Collection
Sponsored Magic Master List
Hick Jr:
The revised version.
TENEBROMANCY [-4]
Description:You've learned to wield shadow magic, a dark reflection of normal magic. Contrary to popular belief, it isn't evil. It's dark. It's reflective. It isn't particularly nice. But then, neither is regular magic.
Sponsor:The collective ur-intellect composed of the world's billions of shadows.
Agenda:Shadows aren't really clever enough to have an agenda, but they'd like it if the sun went out, or was permanently eclipsed. Destroying sources of light is generally enough for them. They also like it when you kill photomancers and Summerfae.
Evocation:Rather obviously, shadows. Besides manifesting corporeal shadows, you also manipulate cold, gravity, reflections, and mirrors.
Thaumaturgy: Tenebromantic rituals can obscure things, conjure objects out of shadow-matter, summon creatures of darkness, scry through shadows, teleport through shadows, and steal people's shadows.
Evothaum:You can use any ritual you can cast with Tenebromancy at Evocation's speed and methods.
Extra Benefits: You learn to reflect attacks off bulwarks of darkness- if you successfully defend against an attack with an Evocation block, you may sacrifice your next action to turn that defense into an automatically successful attack, using the block strength as an attack roll, and the strength of the attack as Weapon rating.
Sanctaphrax:
I think the Riposte effect is enough of an extra benefit on its own, personally.
Mrmdubois:
--- Quote from: Sanctaphrax on February 22, 2013, 04:49:01 AM ---I think the Riposte effect is enough of an extra benefit on its own, personally.
--- End quote ---
Yeah, I agree.
Hick Jr:
I suppose i'll bow to your judgement, then. Removed the complexity/control bonuses.
Hick Jr:
Maybe I should slow down on these. I'll eventually do one for each Horseman, but Death is going to be quite the problem. The stats for each Horse are really up to the GM.
PESTILENCE [-4]
Description:You are heir to the power of bacteria and virus, pollution and plague. You are Pestilence, or one of it's Emissaries.
Sponsor:The ur-mind created by the semi-awareness of every virus, bacterium, and parasite in the world.
Agenda: To give people diseases, and to destroy institutions that would prevent the spread of disease. Because you are technically a servant of Heaven, you may occasionally be called upon to fulfill the goals of Heaven.
Evocation: You can manipulate blood and other vital fluids and systems. Because bacterium alone outnumber humanity a billion to one, you can throw around raw life force, a sort of corrupted Soulfire.
Thaumaturgy:The creation of disease. Surprise! Beyond the obvious, manipulation of biological systems and the creation of new life-forms. For example, a Pestilential Ward might create a type of magic-consuming airborne bacterium.
Evothuam: You may use Biomancy at Evocation's speed and methods.
Extra Benefits: You gain a +1 to Guns/Bows when using a bow. In addition, you gain the Companion stunt for a Virusteed, a type of magical horse.
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